imweasel
Guest
Yeah, I do also believe that is what rewind is for.
That's weird. I also lost Harlequin and the rest of the team on the second to last stage. Afterwards, Harlequin and two Ghosts showed up and said "lol we're still alive" and joined me for the end battle. Could be a bug?
Lost Harlequin and my support mage on the first level of what I'm assuming is the last stage after talking to Telestrian. Like an idiot I went on to the next room and now my save has me and a fucking idiot Troll rigger to take on the remaining endgame. What a clusterfuck!
Never tried it myself, but I believe you're supposed to be able to rewind to any save point.
Gino is standing about 5 - 10 meters north-west of the console you used to save the chip-addicts. If he isn't there, then you will have to restart the level I guess.
That happened to me on the final battle. So annoying.Gino is standing about 5 - 10 meters north-west of the console you used to save the chip-addicts. If he isn't there, then you will have to restart the level I guess.
So hes one of the unclickables, great. thanks.
I'm at the Graveyard. How much more do I have of the campaign? I'm starting to lose interest, and playing on very hard is starting to show its imbalance. Enemy NPCs never miss grenades, friendly NPCs can't hit grenades, etc (even with high %). Also, the game is just too shallow to keep my interest over time. It's Progress Quest with a storyline.
You're about halfway through the game. Very Hard is Very Easy. If you're struggling now, you'll never make it through the game. Writing is about to take a nose dive and combat difficulty is going to go up.
I've read somewhere that he was supposed to be captured and the Telestrian girl would run back to UB because reasons.
Conjuring's Shadow spell turns everything into a cakewalk, esp. the graveyard. Shaman with bear totem, haste and shadow is actually quite powerful support, and it doesn't take a lot of points to get them so you can concentrate on another skillset. Summoning could be good if it gets fixed but as it is it's just more trouble than it's worth.It appears that I botched my build then, because I keep getting hit with all those -1AP attacks and criticals on Very Hard. Going mage/shaman was not the best idea, methinks.
That body implant that lets you dodge one attack?
... will make you dodge your buddy's healing spell. :D
Well, I have to reload twice because every first attempt results in a "dodge!" message :D
I'm now at that weird point in which on the one hand the game has become definitely better (a fight in which simultanously your decker is doing something meaningufl! Yay!) but on the other hand the plot has degraded from a B-movie one (which I liked) to a Z-movie one.
Whoa. I played the 3rd (I think) edition yeeeears ago and read some sourcebooks but somehow I never reached that bit (or just repressed it :D)The sad thing though, is that the cheesy plot actually isn't an invention of harebrained schemes but a part of the shadowrun setting I really think shadowrun goes fullretardepic fantasy sometimes.
The overall idea behind the UB is not great but is nicely implemented in the P&P setting. It' quite an interesting and enjoyable megaplot there.Whoa. I played the 3rd (I think) edition yeeeears ago and read some sourcebooks but somehow I never reached that bit (or just repressed it :D)The sad thing though, is that the cheesy plot actually isn't an invention of harebrained schemes but a part of the shadowrun setting I really think shadowrun goes fullretardepic fantasy sometimes.
The bug shit is definitely retarded but the fights get better.