Spending points on a weapon skill while playing as a mage is a waste. Mages have a free use spell that serves the same role as a gun.
In my defense: it's hard to know that playing the game for the first time, but I do see what you mean.
Isn't playing a Decker kind of mandatory in this game? Since there are no companions to hack things for you.
So far, outside of a few speech checks, no mandatory Decker.
As it turned out, my choice of some extra health at the beginning was a pretty good one because I seem to start evey fight in the open, being shot in the face...
What's a better way to show you're a decendant of japanese than to say random japanese words in your phrases, huh? Because that's how ancestry works... Annoying is what it is.
Suprisingly, outside of the openning salvos, enemies barely touch me and fights are quite easy. I was expecting a bit more from the second highest difficulty.
There's also quite a bit of space that just goes unused.
The hardest fight so far, a random dog-like creature, and only because I can't take cover.
Some random Elf the game calls ugly. There's a 100% chance he's gonna be a vilain.
I'm running a mix of utility spells and damage. So far armor doesn't seem to be worth it.
First bug I run into; thankfully harmless. Apparently my character took it way too seriously to "run the shadows". Or maybe he just didn't wanted to be seen paying a bribe.
Finally, my build so far:
Overrall, game's been fun so far, if a bit too simplistic. Unless the game drops the ball too hard, I already have Dragonfall and Hong Kong lined up next.