dragonfall is basically the same as the original, with slightly better level design and a bit harder combat
No, this is not true at all. The level design is LEAGUES above DMS, and combat is slightly harder, but consistently on the same level, unlike DMS which was only hard in 2 instances (cemetery + graveyard), with everything being piss easy.
In fact, just about EVERYTHING in Dragonfall is actually better than in DMS, except perhaps the writing at times. It's uncanny to see something in this day and age actually improve so much upon the original.
story's generic bullshit but no one cares, combat is boring as fuck but that goes back to the equipment, what else is wrong with it?
Story turns out better down the line, combat is not boring, and its problems definitely don't lie in equipment. Dragonfall's biggest problems are:
- Biowarian C&C that presents you supposedly big choices that next to never have ANY repercussions.
- The same retarded AI from DMS.
- Plenty of annoying bugs.
Sure, it would be cool if there were more non-default team runners available or if you could ultimately change Glory's lightning crawz into something else, but that complaint's minor to the point of being skippable compared to the three big and ugly ones listed above.
I was waiting for df do decide whether to buy the game, wnd frankly what I hear so far doesn't make me very eager to get it.
I should be done with a review in up to 2 weeks, so you can wait for that.