almondblight
Arcane
- Joined
- Aug 10, 2004
- Messages
- 2,628
It looks very nice, though I couldn't help but get annoyed over the fact that the tactics seemed to be rush into room A, empty ammo clips and shoot fireballs, then rush into room B and repeat. Hopefully the PC's were overpowered for the demo, or this is a very early mission that the devs decided to make to easy. Apparently opportunity fire is in, so that should help too. Worst case scenario, at least the editor looks good, and hopefully people can make some challenging campaigns there.
Did anyone else find Mitch Gitelman annoying? He comes off as part of the new-Vogel school that RPG's are about power fantasies and not challenge. He was also executive producer of the Shadowrun FPS, and writes comments like this on the forums:
Letting people explore instead of telling them exactly where to go next? Hmm...what a novel idea!
Jordan comes off as a bro, though.
Did anyone else find Mitch Gitelman annoying? He comes off as part of the new-Vogel school that RPG's are about power fantasies and not challenge. He was also executive producer of the Shadowrun FPS, and writes comments like this on the forums:
You mean rather than telling you specifically where to go so you can explore? Hmm. Okay, I'll think about that. Thanks!
Letting people explore instead of telling them exactly where to go next? Hmm...what a novel idea!
Jordan comes off as a bro, though.