Kem0sabe
Arcane
Delayed? DELAYED? Fuck it, i'm going to the beach.
2) Poor choice of engine ("Fuck research, let's just use what the Double Fine guys are using!")
2) Poor choice of engine ("Fuck research, let's just use what the Double Fine guys are using!")
Less "what the Double Fine guys are using", more "what we already used for our much much simpler mobile games. We're familiar with it, and it will totally scale amirite?"
HBS had a "powered by Moai" logo on their Kickstarter from the beginning of the campaign. If anything HBS may have lead to Double Fine choosing the engine and not the other way around.
Given how finished gameplay looked for Wasteland 2, and how Double Fine is hiding their in game footage as much as possible, I suspect that Moai has been a poor choice as well, but is there any actual evidence for this?2) Poor choice of engine ("Fuck research, let's just use what the Double Fine guys are using!")
Given how finished gameplay looked for Wasteland 2, and how Double Fine is hiding their in game footage as much as possible, I suspect that Moai has been a poor choice as well, but is there any actual evidence for this?2) Poor choice of engine ("Fuck research, let's just use what the Double Fine guys are using!")
Given how finished gameplay looked for Wasteland 2, and how Double Fine is hiding their in game footage as much as possible, I suspect that Moai has been a poor choice as well, but is there any actual evidence for this?2) Poor choice of engine ("Fuck research, let's just use what the Double Fine guys are using!")
I've also heard something about Double Fine having problems implementing saving and loading.
Regardless, Moai may or may not be decent enough, but it's fairly obvious at this point that Unity is the king of Kickstarter game engines.
They've been really careful to not reveal anything substantial about the actual game plot, though honestly, I'm not expecting too much. The strength of the game is in the editor, imo.That doesn't really answer my question. I mean are you going to be able to steal/forge/buy false identities or disguises and get access to places where the AI thinks you are one of them?
Logic Artists figured it out eventually. The have a patch out on gog now, where you don't have to download the whole thing again.Doesn't unity have a problem with patching?
Oh and by the way...It's been delayed until the 25th of July....Knew there was something up with all the silence.
Well...GoG holiday sale anyone!?
They switched to unity though. Fund forum post from June from one of the devs stating so.
They switched to unity though. Fund forum post from June from one of the devs stating so.
We're using a number of technologies to make SRR come to life. Unity is the main game engine, and all of our scripts for it were written in C#. However, in order to maintain the highest level of platform independence we rolled our own trigger system; which is not scriptable.
The long and the short of it is that you should not plan on writing any code/scripts for SRR; just interfacing through the Editor.
We're using a number of technologies to make SRR come to life. Unity is the main game engine, and all of our scripts for it were written in C#. However, in order to maintain the highest level of platform independence we rolled our own trigger system; which is not scriptable.
The long and the short of it is that you should not plan on writing any code/scripts for SRR; just interfacing through the Editor.
Source.
What the hell!