I'm probably completely (and uniquely) naive in this, but personally I'd like to believe that there is a crowd (and some of them frequent the codex) that'll back/fund/sponsor you for making the game if you simply show that you have the passion + skill for it and promise to work on it until it's done and then release it.
I don't get all the negativity about EA games the rest seems to have. (Okay, there's a lot of crap and will-never-be-finished EA games there, but the same can be said about a lot of recent AAA games too; the latest Batman game being a prime example.)
Building a game takes time. You're a person and presumably need at least some food, shelter and a computer during that time. That takes money.
Releasing an unfinished (part of) a game as a proof-of-concept doesn't necessarily mean the finished product has to be flawed because of it.
Was (Is?) UnderRail's EA so bad? Styg's been honest and straight forward about everything and seems to be getting more following and very good critiques.
I'd be perfectly happy paying a reasonable amount of money and then waiting a couple of years to play (a piece of) it. ... and writing this, I suddenly understand that this isn't possible in EA games. Ugh, nevermind.
It's true, but it's still a better gamble than going EA looking for early compensation and risking being locked working for $20 a week.
As if that's not already the case even without releasing it on EA or any other type of funding?
He's spending (lots of) time building a game. In the end:
- Either he releases the game and it might sell a bunch of copies and he'll have worked for <money / weeks spend building> $ a week; an amount which is unlikely to come anywhere near minimum wage.
- Doesn't release at all, in which case it's all wasted.
At least by measuring your backing progress you might be able to predict by approximation whether the final <money / weeks spend building> is something you consider worth your time and effort and if you can keep going until the end without starving or freezing. If not, bail on the project and the people who backed you and at least have some cash to show for it.
Everyone's doing it!
Well, at least we're now talking about a game that's already showing more potential than F4 will ever have, right?