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KickStarter Sherlock Holmes: The Awakened remake from Frogwares featuring the young Sherlock from Chapter One

Wunderbar

Arcane
Joined
Nov 15, 2015
Messages
8,818
I felt sympathy towards them initially, but this? "Gib us more money so we can donate it to pravosek paramilitary so they could blow some kid in Donbass with a signed shell".

Fuck those guys.
 

orcinator

Liturgist
Joined
Jan 23, 2016
Messages
1,714
Location
Republic of Kongou
I felt sympathy towards them initially, but this? "Gib us more money so we can donate it to pravosek paramilitary so they could blow some kid in Donbass with a signed shell".

Fuck those guys.
It's not much of a stretch to go from games that should be considered warcrimes to actual warcrimes.
 

Reever

Scholar
Patron
Joined
Jul 4, 2018
Messages
539
more streamlined.

then its probably a hidden object game without the objects being hidden.
It's not like the original was very complicated. And besides, it had an integrated hint system (Unless I'm mistaking it with vs Jack the Ripper) that would gradually spoonfeed you until clues until it straight up gave you the answer.
 

Cromwell

Arcane
Joined
Feb 16, 2013
Messages
5,443
It's not like the original was very complicated. And besides, it had an integrated hint system (Unless I'm mistaking it with vs Jack the Ripper) that would gradually spoonfeed you until clues until it straight up gave you the answer.

and they decided this needs to be more streamlined.
 

Mary Sue Leigh

Erudite
Joined
Aug 31, 2012
Messages
414
Location
Mysidia
It wasn't that easy, I almost despaired because I couldn't figure out to Mac Gyver a grappling hook out of random trash and the hints sure kept silent about it.
 

Zombra

An iron rock in the river of blood and evil
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Messages
11,591
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Black Goat Woods !@#*%&^
Make the Codex Great Again! RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. I'm very into cock and ball torture I helped put crap in Monomyth
Oh! April 11th! That's today!

Thanks for the reminder Modron, I preordered this then completely zoned out. I'm in the middle of a similar game right now but I'll get to this soon and let y'all know what I think. Spoiler alert, I'm biased to like it already.
 

Reever

Scholar
Patron
Joined
Jul 4, 2018
Messages
539
From what I remember, the original's supernatural parts were either very subtle or almost non-existent until the end, which is something I really enjoyed about it. The game was, for the most part, about solving a crime with hints of mysticism. Maybe it's just the marketing to make it more appealing to the masses but the trailer and Steam screenshots look like they're going the exact opposite direction. Glowing runes, levitating rocks, giant chains hanging from the sky and doors with spooky green light isn't exactly what I was expecting.
 

Zombra

An iron rock in the river of blood and evil
Patron
Joined
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Messages
11,591
Location
Black Goat Woods !@#*%&^
Make the Codex Great Again! RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. I'm very into cock and ball torture I helped put crap in Monomyth
From what I remember, the original's supernatural parts were either very subtle or almost non-existent until the end, which is something I really enjoyed about it. The game was, for the most part, about solving a crime with hints of mysticism. Maybe it's just the marketing to make it more appealing to the masses but the trailer and Steam screenshots look like they're going the exact opposite direction. Glowing runes, levitating rocks, giant chains hanging from the sky and doors with spooky green light isn't exactly what I was expecting.
I haven't played a second of this yet, BUT I think it's pretty well established in Sherlock canon that nothing magical ever happens and anything that appears weird is explained by science. Doubtful that Frogwares would give all that a big fuck you. I'm betting SH is unknowingly dosed with plenty of psychedelic drugs during his investigation to explain these crazy sequences.
 

Barbarian

Arcane
Joined
Jun 7, 2015
Messages
7,366
I played the original when it came out 15 years ago and barely remember any of it. Saw some youtube videos a while ago, it isn't a game that aged well.

I do remember bits and pieces, specially the ending and the Louisiana bits. I do remember you met Moriarty in the asylum in the original - in this version he is replaced by a loonie who thinks he is Napoleon(going through this part now).

From what I remember, the original's supernatural parts were either very subtle or almost non-existent until the end, which is something I really enjoyed about it. The game was, for the most part, about solving a crime with hints of mysticism. Maybe it's just the marketing to make it more appealing to the masses but the trailer and Steam screenshots look like they're going the exact opposite direction. Glowing runes, levitating rocks, giant chains hanging from the sky and doors with spooky green light isn't exactly what I was expecting.
I haven't played a second of this yet, BUT I think it's pretty well established in Sherlock canon that nothing magical ever happens and anything that appears weird is explained by science. Doubtful that Frogwares would give all that a big fuck you. I'm betting SH is unknowingly dosed with plenty of psychedelic drugs during his investigation to explain these crazy sequences.

Duh, it is set in the Cthulhu mythos. Lovecraft himself was a militant atheist/materialist.

There are basically interdimensional beings and ancient powerful creatures that consider mankind insignificant and will destroy it. I wouldn't call it "magical".

In the original game I don't remember any big "lol it was just an illusion" reveal. If I remember correctly SH and Watson decide to forget what happened and never talk about it again after having contact with such horrible realizations.
 

Infinitron

I post news
Staff Member
Joined
Jan 28, 2011
Messages
97,615
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
In the original game I don't remember any big "lol it was just an illusion" reveal. If I remember correctly SH and Watson decide to forget what happened and never talk about it again after having contact with such horrible realizations.
Like you said, you don't remember. The original game purposely skirts the line on this. Lots of weird shit happens, but nothing that couldn't be explained by science. At the end it's not clear if the cult leader you defeated was really going to trigger the return of the Old Gods or if he was just a madman.
 

Barbarian

Arcane
Joined
Jun 7, 2015
Messages
7,366
I went through one of these weird/magical parts you mentioned at the end of the London part. At least this one is explained by Sherlock hallucinating/coming in contact with narcotics used by the cultists.
 

Jenkem

その目、だれの目?
Patron
Vatnik
Joined
Nov 30, 2016
Messages
8,913
Location
An oasis of love and friendship.
Make the Codex Great Again! Steve gets a Kidney but I don't even get a tag. I helped put crap in Monomyth
0ba0dp.png


into the trash it goes
 

Zed Duke of Banville

Dungeon Master
Patron
Joined
Oct 3, 2015
Messages
11,997
I do remember bits and pieces, specially the ending and the Louisiana bits. I do remember you met Moriarty in the asylum in the original - in this version he is replaced by a loonie who thinks he is Napoleon(going through this part now).
In Sherlock Holmes: The Awakened (2006), Holmes and Watson free Moriarty from the asylum where had been imprisoned after surviving Reichenbach Falls, which leads to Moriarty's reappearance as the mastermind behind events in The Testament of Sherlock Holmes (2012). Perplexing that this would be altered.
 

Infinitron

I post news
Staff Member
Joined
Jan 28, 2011
Messages
97,615
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
I do remember bits and pieces, specially the ending and the Louisiana bits. I do remember you met Moriarty in the asylum in the original - in this version he is replaced by a loonie who thinks he is Napoleon(going through this part now).
In Sherlock Holmes: The Awakened (2006), Holmes and Watson free Moriarty from the asylum where had been imprisoned after surviving Reichenbach Falls, which leads to Moriarty's reappearance as the mastermind behind events in The Testament of Sherlock Holmes (2012). Perplexing that this would be altered.
It's young Sherlock, he hasn't met Moriarty yet!
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,246
Location
Bulgaria
Hmmm i am playing this and not sure if it is good or not,a lot of wasted potential. Big maps with nothing to do in them,the mechanics are meh. The writing is.....well not good. Still some enjoyment tho. Nothing special. Also sherlock is a pure cock.
 

Barbarian

Arcane
Joined
Jun 7, 2015
Messages
7,366
Game is a lazy copout compared to chapter one.

Short, no open world or even sidequests. They don't seem to have added content, just remade the original in the engine. Lots of reused models from chapter one - even recycled Holmes and Watson.
 

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