oddech_wymarlych_swiatow
Arcane
- Joined
- Apr 5, 2013
- Messages
- 2,464
My only concern for now is if the geam is not too open-worldish.
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I wish they really did just go mahou shoujo instead of mahou bishonen
~ SHIN MEGAMI TENSEI: MAHOU SHOUJO NAHOBINO ~
SMT4A changed Hama and Mudo into damage spells that have a chance to insta kill if you have the Smirk status. Apparently SMT5 doesn't have Smirking so I dunno how it'll work here.
Hama and Mudo deal Damage, not Insta Skill
Live Stream showing new Gameplay and the first time in the Cathedral of Shadows. Instead of Mido , it's Sophia.
Sophia's intro
Over 200 Demons Confirmed for the game.
From left to right: 1. Angel 2. Daimon 3. Jack Frost 4. Amanozako 5. Fionn mac Cumhaill
Angel is best girl, first demon with Luster Candy that i got just before facing Lucifer and Merkabah in Apocalypse.
That new Angel is pure decilne, I hope classic Angel will return as high level demon like it was in Apocalypse.
Save points like Nocturne and Strange journey
It seems buffs and debuff are now single target and only last 3 turns.
I think buffs not lasting an entire fight is a good thing, if the boss didn't have some sort of dekaja the fight was easy as fuck, that's why the last quarter of Apocalypse is so fun.Save points like Nocturne and Strange journey
This is insanely good, after IV and IVa having save anywhere I would have never even hoped for a classical savepoint return.
It seems buffs and debuff are now single target and only last 3 turns.
This could be awfull or a positive change, depending on implementation. If buffs get aoe versions later, with high level single target buffs raising stats by multiple stages at once this is pure incline. Imagine Luster Candy as buff all stats by +1 for the entire party, and Heat Riser as buff all stats to max for a single target. However if they have cut aoe buffs in order to make the game more Persona like this could be a dealbreaker, even worse than reduced dungeons.
Smirk is hit and miss, SMT IV is easily broken by it but i think Apocalypse managed to balance it perfectly.I still kinda miss Smirk since it felt so good in Apocalypse. I hope one day we'll get an SMT game with all the combat gimmicks: elemental status effects + press-turn + smirk + demon co-op. Might be a bit of a clusterfuck though.
As for the newest gimmick, the Magatsuhi I hope that other demons than the MC will have attacks that use it up. I'm playing Project X Zone now, which has one special meter that is shared between all characters. Having to decide which is supposed to use the special ability is actually really fun. If it's just the MC then it's just another Limit Break that you either use the minute it's charged or buff the MC and then use.
I hope that other demons than the MC will have attacks that use it up.
Not only just similar layouts, they re-used much of icons and things.