Zombra
An iron rock in the river of blood and evil
Backwards. Remove the cutscene and have the boss be super strong so you can be beaten through gameplay. Then when you level go back to beat them through gameplay it will be that much more satisfying.Is there anything worse than having a boss battle, you mopping the floor with the boss in seconds because your build is OP as fuck, only to lose in a cutscene for retarded plot reasons? Why even include the boss battle in the first place? Just make it a cutscene and nothing of value will be lost.
Cutscenes in general are cancer. Game writing by and large has no handle on the value of brevity, and acted scenes are a billion times worse than text, which can at least be skimmed. You can still have your precious voiceovers happen while I am playing the damn game.
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