Fowyr
Arcane
- Joined
- Mar 29, 2009
- Messages
- 7,671
Could not find specific thread, do not want post this rant it in "What game are you wasting time on?" and Rampage is too shitty to mention it in "Lost and forgotten" thread.
So, I'm playing Rampage and already on level 19 (from around 25, I think). This game loses its drive very fast. Dull level after level with uninspired enemies. Ammo is plentiful after third or fourth level and its quantity don't have any cap. I have 2800 rounds and 800 shells now, for example. Plus, after assembling plasma gun, you will get very powerful weapon with unlimited ammo.
Dullness sometimes diluted by cool level like Arboretum or Cafeteria, but then it's storage area - storage area- production -storage area again. I like music, though. Repetitive, but atmospheric.
Most of levels are "wade through the throng after throng of 2-3 types of enemies", "collect access card" and, for first 12 levels, "find plasma cannon parts".
And then, after almost hallucinating that I'm in the Arena (they use same engine, BTW), I got it. Rampage could be done as game with random generated maps! Probably they were randomly generated! What it was? Trying to milk Terminator franchise and popularity of FPSes or people who worked on Rampage worked on Arena as well?
Quick comparison of Wikipedia articles brought two recurrent names. Composer - Eric Heberling - and Vijay Lakshman.
"Peterson, Lakshman and Julian LeFay were those who, in Peterson's opinion, "really spear-headed the initial development of the series." (from Arena article).
Any thoughts? I think I almost caught glimpses of some sort of Absolute Truth, but maybe it just my weary mind.
BTW, some areas are unavailable due to map errors. I'm playing 1.0, though.
Sound setup (install.exe) from 1.0 is broken and freezes. install.exe from 1.1 works fine.
Finished both Futureshock and SkyNet. Much better and have awesomesauce moments. Do you know that you can find almost all weapons in secret stash on third level of FS?
Pretty sandboxy as well.
Fuck, let's remember old shitty FPSes. Lethal Tender anyone?
EDIT: Also AI. More exactly its absence. I think only Infiltrators can open doors and they are not present on later levels.
Hm, I remember that Arena was intended as that gladiator troupe simulator.
So, I'm playing Rampage and already on level 19 (from around 25, I think). This game loses its drive very fast. Dull level after level with uninspired enemies. Ammo is plentiful after third or fourth level and its quantity don't have any cap. I have 2800 rounds and 800 shells now, for example. Plus, after assembling plasma gun, you will get very powerful weapon with unlimited ammo.
Dullness sometimes diluted by cool level like Arboretum or Cafeteria, but then it's storage area - storage area- production -storage area again. I like music, though. Repetitive, but atmospheric.
Most of levels are "wade through the throng after throng of 2-3 types of enemies", "collect access card" and, for first 12 levels, "find plasma cannon parts".
And then, after almost hallucinating that I'm in the Arena (they use same engine, BTW), I got it. Rampage could be done as game with random generated maps! Probably they were randomly generated! What it was? Trying to milk Terminator franchise and popularity of FPSes or people who worked on Rampage worked on Arena as well?
Quick comparison of Wikipedia articles brought two recurrent names. Composer - Eric Heberling - and Vijay Lakshman.
"Peterson, Lakshman and Julian LeFay were those who, in Peterson's opinion, "really spear-headed the initial development of the series." (from Arena article).
Any thoughts? I think I almost caught glimpses of some sort of Absolute Truth, but maybe it just my weary mind.
BTW, some areas are unavailable due to map errors. I'm playing 1.0, though.
Sound setup (install.exe) from 1.0 is broken and freezes. install.exe from 1.1 works fine.
Finished both Futureshock and SkyNet. Much better and have awesomesauce moments. Do you know that you can find almost all weapons in secret stash on third level of FS?
Pretty sandboxy as well.
Fuck, let's remember old shitty FPSes. Lethal Tender anyone?
EDIT: Also AI. More exactly its absence. I think only Infiltrators can open doors and they are not present on later levels.
Hm, I remember that Arena was intended as that gladiator troupe simulator.
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