Stainless Veteran
Arcane
If only.Avellone goes to potatoland to work on Cybersex 2077. You read it here first folks.
If only.Avellone goes to potatoland to work on Cybersex 2077. You read it here first folks.
Except that F4 is basically, well over half done already. So why hire him just now?I don't know if the others were joking but I will say this seriously:
Avellone will join Bethesda for F4llout.
Brolapsed for not being Melcar.Avellone goes to potatoland to work on Cybersex 2077. You read it here first folks.
You may be assuming too much. As far as I know, there was no 'secret AAA project' in develoment at Obsidian at the time of the PoE Kickstarter (apart from Armored Warfare, which he obviously wasn't going to work on).Wasn't having fun anymore? He was a creative director of a company that couldn't really afford to be creative.I wonder why the fuck he left.
PoE is the biggest fucking mystary for me. It was Obsidian's chance to shine (and their strength was always storytelling and dialogues, not combat), yet Avellone - their best writer - was barely involved. I assumed that he was working on something that was more important to Obsidian (but not necessarily to Avellone), which suggested that unlike inXile, Obsidian wants (or have to due to their size) to remain a mainstream developer and whatever mainstream title Avellone was working on was more important than PoE.
Uhm, Fallout 3's writing was so well received that they won an award for best videogame writing.I don't know if the others were joking but I will say this seriously:
Avellone will join Bethesda for F4llout.
This would not surprise me at all. One of the biggest things FO3 got hammered on was the garbage writing and garbage story. Bethsoft has to know they need to up their fucking game in these departments.
Let's be cynical and realistic here, when a cofounder leaves a company is because:InXile seems to be having all the fun these days, while Obsidian's constantly between layoffs and knee-deep in canceled projects. So what would make a truly creative Creative Director leave the company he co-founded? Assuming he isn't sick or anything of that sort, it would be an opportunity to do what he really wants.
Or to get away from Sawyer.Let's be cynical and realistic here, when a cofounder leaves a company is because:
The others forced him to leave.
Money/Management issues.
Who was responsible for the writing in New Vegas?
Or to get away from Sawyer.Let's be cynical and realistic here, when a cofounder leaves a company is because:
The others forced him to leave.
Money/Management issues.
One of the biggest things FO3 got hammered on was the garbage writing and garbage story.
Who was responsible for the writing in New Vegas?
John Gonzalez was the lead writer and creative lead I believe.
Design Lead / Lead Writer
John "Jongo" Gonzalez
"So far I'm enchanted."
Writers
Chris "MCA" Avellone
"Can I make a Speech check here? Because I really want to make a Speech check."
Eric "Dirty Fenster" Fenstermaker
"That's what she said"
Travis Stout
Additional Writing
Tess "I'm gay, not desperate" Treadwell
George Ziets
Jason "Monster of the East" Bergman
/taps watch "Just read the f%@#ing line."
Nick Breckon
Matt Grandstaff
Will "Badger" Noble
Andrew "Mojave, 'mo problems" Scharf
"We weren't sure what was going on so we had to check his package"
"HIS AI PACKAGE."
Who was responsible for the writing in New Vegas?
John Gonzalez was the lead writer and creative lead I believe.
The only places I've seen people praise Fallout 3's writing is YouTube comments and reviews.One of the biggest things FO3 got hammered on was the garbage writing and garbage story.
The only people who hammered them were the irrelevant fuckers here at the codex.
So who's left there for fanbots to pretend Obsidian has any value?
Tim Cain?
The only places I've seen people praise Fallout 3's writing is YouTube comments and reviews.One of the biggest things FO3 got hammered on was the garbage writing and garbage story.
The only people who hammered them were the irrelevant fuckers here at the codex.
Who was responsible for the writing in New Vegas?
John Gonzalez was the lead writer and creative lead I believe.
I think this guy needs a bit of love.
I think that Roguey was right, PoE was the dawn of the Sawyer era at Obsidian.Or to get away from Sawyer.Let's be cynical and realistic here, when a cofounder leaves a company is because:
The others forced him to leave.
Money/Management issues.
Huh. Somehow I missed that, but you're right,Who was responsible for the writing in New Vegas?
John Gonzalez was the lead writer and creative lead I believe.
I think this guy needs a bit of love.
He got fired long ago, though.
his Linkedin said:Lead Writer
Guerrilla Games
September 2013 – Present (1 year 10 months)Amsterdam, Netherlands
Up to something new. Couldn't be more excited.
Lead Designer, Narrative
WB Games
March 2011 – August 2013 (2 years 6 months)Greater Seattle Area
Middle-earth: Shadow of Mordor.
Created main story of Talion and Celebrimbor (the Wraith), and co-developed major NPCs and side quests. Wrote all cinematic scripts for Celebrimbor's visions (his recovered memories). Co-designed the Nemesis System, leading design of its intricate AI-driven dialogue, and wrote or edited 12,000+ lines of Orc showdowns, death taunts, and more. Collaborated extensively with realization, audio, design, and cinematics staff on other features and assisted direction during voice recording.
(Open)1 project
Lead Creative Designer / Lead Writer
Obsidian Entertainment
December 2008 – February 2011 (2 years 3 months)
I was the lead story guy on Fallout: New Vegas. Thank you, God.
(Open)1 project
Wasn't having fun anymore? He was a creative director of a company that couldn't really afford to be creative.
PoE is the biggest fucking mystary for me. It was Obsidian's chance to shine (and their strength was always storytelling and dialogues, not combat), yet Avellone - their best writer - was barely involved. I assumed that he was working on something that was more important to Obsidian (but not necessarily to Avellone), which suggested that unlike inXile, Obsidian wants (or have to due to their size) to remain a mainstream developer and whatever mainstream title Avellone was working on was more important than PoE.