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SHOWDOWN: Fallout 3 vs Dragon Age: Origins

so

  • Dragon Age: Origins

    Votes: 0 0.0%
  • Fallout 3

    Votes: 1 100.0%

  • Total voters
    1

Jaime Lannister

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DriacKin said:
Jaime Lannister said:
party based RPGs>solo RPGs
:evil:
So, are you trying to tell me that Fallout, Arcanum, Bloodlines, Morrowind, etc all suck just because they aren't party based?

I love those games but only because there's other stuff to do besides combat. I don't like solo RPG combat.
 

Deleted member 11480

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shihonage

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Bubbles In Memoria
Azrael the cat said:
Bioware's worst game is better than Bethesda's best game (well, I didn't like Dagerfall, but I can understand if you disasgree with me on that one).

Bethesda's best game was Terminator: Future Shock. A post-apocalyptic FPS done right... unlike Fallout 3.
 
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Hobbit Lord of Mordor said:
Lesifoere said:
DA. At least I finished it, which is more than can be said of my fifteen minutes' fling with FO3.
GTFO then.

For some weird reason that reminded me of an old hair-metal band album I used to own when I was about 11, by Skid Row. No, not their first ultra-high-selling one where they were a clone of Poison. Their 2nd one where they tried to go hard-metal with the odd bit of punk, but looked and sounded utterly fucking ridiculous because...well...it was still the 80s, David Lee Roth was 98% more masculine than the average metal singer, most male metal singers styled their hair by spending several hours a day brushing it backwards against its natural direction and, well, just imagine Miley Cyrus (or a bunch of guys who look like Miley Cyrus, but less masculine) trying to do hardcore punk / metal with death growls and all.

Their lyrics (in that 2nd 'we wanna be bad boys now that we've got our record contract' album) made much gratuitously repeated use of 'Get the Fuck Out!',hence the trip down memory lane.

You know, some things about the world really have improved over time.
 

kris

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Grunker said:
Volourn said:
"Fallout, Arcanum"

Party based. Even if the implementation (espicially in FO) leaves alot to be desired.

There is a difference between partybased and "you may have a party if you wish to but there isn't really any other reason than for extra combat help and even benefits from that are slim."

Fallout was originally not designed for companions, Arcanum was. In Arcanum you also more or less start with one, while in Fallout you might not even realise you can get them.
 
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Fallout 3 was much shorter, therefore a better shit game experience. You can't apply the same kind of standards to shit games and good games, with shit games it's always better to have less you have to do.
 

Xor

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Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Divinity: Original Sin Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
While DA:O was boring, at least it wasn't insultingly bad.
 

Suchy

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Destroid said:
Does fallout 3 have hawt sex scenes?
No, because tits are wrong. Tits will degenerate you morally. It's ok to shoot off limbs though, just remember: tits are work of Satan.
 

DreadMessiah

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Played FO3 far more than DA. Mostly so I could laugh more and nuke things for fun though so yeah. I loved the big bang from megaton. Most majestic moment in a game ever. DA is the first game I only played through once. I played Mass Effect several times through. I like shooting things and laughing so it worked for me.

FO3>DA as I spent more time with it.
 

Kaanyrvhok

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I dont see how DA is much better because its party based. I dont even consider 4 player party games party based games anymore. Unless there is a reason to stay in a small group then its pointless to leave man power at camp.Even on the console version of FO 3 you only need a simple cheat to have more simultaneous party members than in DA and thats not including Mysterious Stranger.

Whats funny and kinda pathetic at the same time is the framerate in FO 3 doesn't even change a lick with 6 party members so its makes you wonder why Bethesda put a limit on it.
 

Kaanyrvhok

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Demnogonis Saastuttaja said:
Why ever would you want party members in FO3, as the enemies alone are enough reason to turn sound off? "ARGH WUUUNDEEED"

So you dont need to shoot a Super Mutant Master 20 times to kill him. You are never encumbered. Dogmeat actually dies less and you can set some mean ambushes. I like to have them wait near funneled ground, sneak in set some mines, shoot someone in the ass and run to the funnel. Its the only real stratagem in the game.
 

Grunker

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Kaanyrvhok said:
Demnogonis Saastuttaja said:
Why ever would you want party members in FO3, as the enemies alone are enough reason to turn sound off? "ARGH WUUUNDEEED"

So you dont need to shoot a Super Mutant Master 20 times to kill him. You are never encumbered. Dogmeat actually dies less and you can set some mean ambushes. I like to have them wait near funneled ground, sneak in set some mines, shoot someone in the ass and run to the funnel. Its the only real stratagem in the game.

You actually think Fllout 3 is too hard? The only thing I remember from F03 was the fact that it was piss-easy, I always had a bazillion rounds of ammunition, thousands of caps and my only party member (Dogmeat), was invincible.
 

Kaanyrvhok

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Grunker said:
You actually think Fllout 3 is too hard? The only thing I remember from F03 was the fact that it was piss-easy, I always had a bazillion rounds of ammunition, thousands of caps and my only party member (Dogmeat), was invincible.

Raising the difficulty just raises HP and damage so I would rather challenge myself by powergaming and dominating. Its also more realistic/believable thus more immersive.
Maybe in raising the difficulty or something it nerfed my companions because Dogmeat is anything but invincible. Fawkes is damn near invisible though.
 

Zalg0

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Azrael the cat said:
Nah, Bioware isn't in the same league of shite-ness as Bethesda, and DA isn't in the same league of shite as FO3.

Don't get me wrong, I understand how many folk take issue with that view. They're the same folk that say 'both the major political parties are exactly the same', because they sit either to the left or to the right of both parties. The problem, in both game judgment and political judgment, is the inability to understand the idea of lesser and greater evil. Or, putting it a different way, the difference between saying 'both of these developers are really shit, but one is even shittier than the other' and saying 'they're just the same, both shite'.

And the standard response of 'LOL you're comparing cat shit to dog shit!' is pretty lame. If there are noticeable differences between cat shit and dog shit that make one smell/taste slightly better than the other (though still awful) then it makes sense to note that.

Thing is, to say 'they're all the same', whether talking about political parties or games, is to say that the things we criticise them for don't matter. That is, to say that DA is every bit as bad as FO3 is to say that '[int] so you fight the good fight' doesn't matter. It's to say that franchise rape doesn't matter. It's to say that theme park design doesn't matter.

Saying that they're the same is like saying that you'd be too stupid to even notice, let alone be pissed off, if you encountered Bethesda style '[int] So you fight the good fight[ in the middle of DA.

DA is much much better than FO3. That doesn't mean it isn't significantly flawed in parts (mainly too much filler combat). But choosing which of them is the better game is fucking easy. Bioware's worst game is better than Bethesda's best game (well, I didn't like Dagerfall, but I can understand if you disasgree with me on that one).
 
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Grunker said:
You actually think Fllout 3 is too hard? The only thing I remember from F03 was the fact that it was piss-easy, I always had a bazillion rounds of ammunition, thousands of caps and my only party member (Dogmeat), was invincible.

I remember almost everything needing high explosives (actually those stupid crafted mines and grenades) to kill on the difficulty setting I played. A thousand or so assault rifle bullets were wasted in a single building with something like ten space orks. Not that it was hard, just the usual tiresome. That's what DA combat is, too, everything takes forever to kill and you get sick of it fast, but DA has the additional fun of micro-management in realtime and no realistic options to escape combat, and generally less freedom to do (moronic) things.

Comparing DA to Oblivion would be more of a contest, at least both of those games made me quit at roughly ten hours. Which is better, Oblivion with it's monstrously ugly people, minigame-dialogue, level-scaling, or is it DA with legions upon legions of identical enemies, level-scaling and Zevran sex scene?
 
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Out of two boring games, Fallout 3 bored me less than Dragon Age. DA might have better writing, but it's still not good and also very excessive, that's why it annoyed me even more than Fallout 3's writing. Who the hell wants to listen to all that boring crap?
Objectively I can see how DA is a better game, but I'm still unable to enjoy it.
 

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