<3sRichardSimmons
Arcane
A smaller pool for slave labor seems like an obvious drawback.
Aah, no direct Malia analog, but now that I think about it, there are some aspects of the deity roster that are somewhat dark.
We had that in KotDP with earth blood and what not.
One thing I'm really hoping for is more music variety. The music in KoDP was good, but there was so little of it that pretty soon it became unbearable. The same tracks looping over and over drove me crazy, I had to mute the game and look up "Celtic music" mixes and the like on YouTube, and play them in the background.
Not really much difference between that and just having YouTube or a music player open.One thing I'm really hoping for is more music variety. The music in KoDP was good, but there was so little of it that pretty soon it became unbearable. The same tracks looping over and over drove me crazy, I had to mute the game and look up "Celtic music" mixes and the like on YouTube, and play them in the background.
An option to play custom music would fix that.
Not really much difference between that and just having YouTube or a music player open.
I agree that it wouldn't be something worth sacrificing too much time or resources on. They're likely long past it anyway, it seems they worked on the music quite a while ago.They could make a 2 hour OST instead of a 1 hour OST, but I don't think that's really going to make or break the game. I'd rather the resources were spent on gameplay mechanics instead.
It’s definitely Glorantha, you’ll find some elements will definitely be recognisable.” David pointed out that there’s a 700-page source-book on the world of Glorantha, a vast body of lore that King of Dragon Pass only touched upon. He was able to confirm that Six Ages will be delving into different, previously unexplored aspects of the setting. “I think that’s safe enough to say. Yes. But other than that, you’ll have to find out! [laughs]”
“Basically, it’s the same thing, only better. And hopefully, a little bit more approachable. King of Dragon Pass was a very difficult game. And we certainly don’t want to be dumbing it down, for our new game. But we’d like a few more people to be able to complete it.”
So what? If they sucked...For some developers removing feature is like removing theirs own children.
A decently sized group of playtesters is playing the game, but they're under NDA obviously.
I think some people were disappointed by the (admittedly imperfect) Steam port of KoDP by HeroCraft.
And it's not just the port, some players simply dislike that David went in and removed some little bits he felt were redundant in the game.
I've seen these fans say they won't buy Six Ages based on the mobile/Steam KoDP release.
But yeah, basically nobody's talking about the game, because we've not revealed anything.