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Tags: Scape-IT; SKALD: Against the Black Priory
SKALD: Against the Black Priory is undoubtedly among the coolest of the various retro Ultima-likes in development these days. One of its many good qualities is that developer Anders Lauridsen knows how to stick to a schedule. He released the backer alpha a month after the game was Kickstarted last summer and it continued to be updated throughout 2019. A development update published last month announced that the game was now effectively in closed beta, with a final release planned for September. Today, that beta build was made available to backers.
![](https://rpgcodex.net/gallery/17228_500.png)
Hello everyone!
The time is finally here: I happy to announce that the first tiny piece of the Beta build is finally up!
It's short and sweet and consists of the games prologue. It should take about 15-20 minutes to play through and you can consider it an interactive trailer of sorts . It also should give you a pretty good idea of where the game is going.
How do I get it?
Easy: Just use the itch.io link you got for the Alpha demo. It should take you right to the game's Itch page and there you should find the Beta build easy as pie. If you've lost your link, get in touch with me and I'll hook you up.
The Next Step
Beta 1.0.0 is for all backers and a handful of friends of the community. As beta-development proceeds, backers of KNIGHT-tier and higher will get a brand new key so they can follow the closed beta development.
Feedback and reaching out
By far, my preferred way of getting feedback in the demo is via the Discord-channel. We have sub-channels set up for that express purpose and keeping things in one place makes it a lot easier for me to review.
Beyond that you can always reach me at contact(at)skaldrpg.com or on twitter.
Hope you all enjoy the demo!
Back in November, Anders launched an Indiegogo InDemand campaign for SKALD, allowing him to continue accepting pledges indefinitely. So if you weren't a Kickstarter backer and want to get in on the beta, it's not too late.
SKALD: Against the Black Priory is undoubtedly among the coolest of the various retro Ultima-likes in development these days. One of its many good qualities is that developer Anders Lauridsen knows how to stick to a schedule. He released the backer alpha a month after the game was Kickstarted last summer and it continued to be updated throughout 2019. A development update published last month announced that the game was now effectively in closed beta, with a final release planned for September. Today, that beta build was made available to backers.
![](https://rpgcodex.net/gallery/17227_500.png)
![](https://rpgcodex.net/gallery/17228_500.png)
Hello everyone!
The time is finally here: I happy to announce that the first tiny piece of the Beta build is finally up!
It's short and sweet and consists of the games prologue. It should take about 15-20 minutes to play through and you can consider it an interactive trailer of sorts . It also should give you a pretty good idea of where the game is going.
How do I get it?
Easy: Just use the itch.io link you got for the Alpha demo. It should take you right to the game's Itch page and there you should find the Beta build easy as pie. If you've lost your link, get in touch with me and I'll hook you up.
The Next Step
Beta 1.0.0 is for all backers and a handful of friends of the community. As beta-development proceeds, backers of KNIGHT-tier and higher will get a brand new key so they can follow the closed beta development.
Feedback and reaching out
By far, my preferred way of getting feedback in the demo is via the Discord-channel. We have sub-channels set up for that express purpose and keeping things in one place makes it a lot easier for me to review.
Beyond that you can always reach me at contact(at)skaldrpg.com or on twitter.
Hope you all enjoy the demo!