Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

KickStarter SKALD: Against the Black Priory - retro RPG inspired by Ultima

Darth Canoli

Arcane
Joined
Jun 8, 2018
Messages
5,821
Location
Perched on a tree
So, I'm playing skald.
The maps, so far, aren't that ugly, and you forget about it really fast.
The characters, on the other hand, are well drawn, during cut-scenes and dialogs.

Combat system is decent so far but i just reached the second island map so don't take my word for it.

Story and skill use cut-scenes are well made and written and enhance the experience.
A lot.

Because the game really plays like alvora tactics (and the other ones from the same devs) but with a system closer to d&d and Skald is way better because of the fast paced story bits.
And the good writing, which is really rare in this day and age.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom