Turjan
Arcane
- Joined
- Mar 31, 2008
- Messages
- 5,047
Sure, Dwemer technology is supposed to be based on magic, not technological understanding. Funny enough, that matches the RL Norse idea of metal-working as a magical task, even that done by the normal human kind of smiths, and especially that done by dwarfs (which are elves in Norse myth). So, Bethesda's Nords called those elves that lived underground and did metal-working dwarves, and as you see, that fits real world myths perfectly, if we look past the old Mesopotamian style..Sigurd said:It's mentioned in in-game books that if you take a machine away from the stronghold it belongs it will simply turn off, meaning the machines are much more than feats of engineering ( probably enchantment). That's why they still work after 3000 years.
So, ironically, Bethesda's treatment of dwarfs is a better match for real world myths than LotR .
Chimer/Dunmer were using mostly chitin and bonemold, and you don't need mining for both of those materials. I'm not sure why eggmines are actually called so in the game, as it's not really any kind of mining..Sigurd said:Every race mine, dwemer included, I just tought that at the time the dunmer (chimer at the time) and dwemers lived together (not always in peace) the dwemer employed most of the workforce from the savages. I just can't imagine the dwemer, the guys that even on war used machines and employed nord mercs because they preferred stay in their comfy strongholds, mining kwama eggs or ebony.
On the other hand, I don't think that the Dwemer actually needed any kind of traditional mining to quench their enormous need for metal (they made nearly everything from it), as they were sitting on the source. Ebony is the blood of Lorkhan in Red Mountain, and the Dwemer built their cities directly on this material in liquid form (=lava). They didn't even need to melt it before use.