Xor said:"It's not like you can defeat all of the dragons and they'll cease to exist – they'll always be there in the game."
So instead of being unique they'll just be random enemies that respawn infinitely.
GarfunkeL said:So IGN doesn't even ask for dragon mounts to be in-game, except as DLC. When did the world get so fucked up?
I guess it would be a gamebreaker to mount on the dragon, fly to last boss castle, land on the roof and fuck his level-scaled ass. Not that you ain't gonna be able to do that on foot...GarfunkeL said:So IGN doesn't even ask for dragon mounts to be in-game, except as DLC. When did the world get so fucked up?
Crispy said:Uh, why mount a dragon to beat the final boss when by then you're going to BE a dragon?
Duh.
Problem is, Oblivion was designed with the quest compass in mind, and Skyrim may well be too - think obscure fetch quests with tiny objects hidden in massive levels, wandering NPCs that are impossible to find, kill X of a special monster type, that sort of thing. The quest compass was as much a bad idea for gameplay as it was a design crutch, and simply turning it off doesn't fix the problem.Zed said:At least they made it a spell, a spell you don't have to use. Better than having to mod out quest compass.
sea said:Problem is, Oblivion was designed with the quest compass in mind, and Skyrim may well be too - think obscure fetch quests with tiny objects hidden in massive levels, wandering NPCs that are impossible to find, kill X of a special monster type, that sort of thing. The quest compass was as much a bad idea for gameplay as it was a design crutch, and simply turning it off doesn't fix the problem.
Jools said:So, Oblivion, is it as shit as people say? I mean, that is my opinion since I tried it on release, and have rageuninstalled it after about 40 minutes of gameplay. Twice. But hey, does it deserve another chance, maybe with patches or whatever?
sea said:Problem is, Oblivion was designed with the quest compass in mind, and Skyrim may well be too - think obscure fetch quests with tiny objects hidden in massive levels, wandering NPCs that are impossible to find, kill X of a special monster type, that sort of thing. The quest compass was as much a bad idea for gameplay as it was a design crutch, and simply turning it off doesn't fix the problem.Zed said:At least they made it a spell, a spell you don't have to use. Better than having to mod out quest compass.
While the lack of hand-holding and clear story objectives in Morrowind – and to a slightly lesser extent Oblivion – brought a sense of liberation to some, it also spelt intimidation to others who struggled for a sense of purpose without obvious checkpoint markers dragging them through the narrative.
Skyrim is infinitely more detailed and lush in appearance, with an incredible draw distance that doesn't just extend out into the horizon but upward to the peaks of the towering mountains that loom large over the landscape.
torpid said:The one thing I hate the most about game journos is their habit of taking into account the opinion of retards.
sea said:Problem is, Oblivion was designed with the quest compass in mind, and Skyrim may well be too - think obscure fetch quests with tiny objects hidden in massive levels, wandering NPCs that are impossible to find, kill X of a special monster type, that sort of thing. The quest compass was as much a bad idea for gameplay as it was a design crutch, and simply turning it off doesn't fix the problem.Zed said:At least they made it a spell, a spell you don't have to use. Better than having to mod out quest compass.
Clockwork Knight said:Speaking of decline, I was just watching this LP. Halfway the conversation with Mannimarco, the guy is mashing the "accept" buton and screaming OH GOD ENOUGH JUST LET ME KILL YOU ALREADY.
Then he complains about Manny draining his strength. Cue two minutes of the guy skimming through his inventory wondering why he's suddenly overencumbered. He's carrying a bigass claymore with a shitty 5 fire damage enchantment, but instead of dropping it he chooses to stay on the spot being pelted with fireballs and paralysis until he dies. I don't know if he's trying tomake it entertaining, but fuck
http://www.youtube.com/watch?v=PbvVapQ6reM