Broseph
Dangerous JB
Dongguard is essentially Bethesda aping Bioware. It's p. bad but it at least has some halfway decent dungeon crawling. Vampire powers are weak and underwhelming.
I don't remember Oblivion that much, I only remember not criticizing it and liking it, that would probably change were I to play it today, so I can't comment much. What I remember was that the beginning wasn't as railroaded as Skyrim's and the graphics were better at the time it was released, it was beautiful, at least the nature and landscape.
"Skyrim belongs to the Nords!"
"Err, Lydia...those bandits are Nords too. And I'm an Imperial...."
Dud I didn't really mean to say much about how Skyrim is worse than Oblivion although I guess it could have sounded like that, after the initial tidbit with the intro, I only wanted to say what I didn't like about Skyrim, with no relation to Oblivion.I don't remember Oblivion that much, I only remember not criticizing it and liking it, that would probably change were I to play it today, so I can't comment much. What I remember was that the beginning wasn't as railroaded as Skyrim's and the graphics were better at the time it was released, it was beautiful, at least the nature and landscape.
"I can't remember Oblivion much, but that didn't stop me from making a massive post about how it's better than Skyrim."
That's not really saying much, all the questlines in Skyrim were shit, or at the very least extremely bland and boring.The Dark Brotherhood questline was considerably better in Oblivion. There I said it.
It blew my mind. "Wow I just killed the emperor, and it didn't change anything".That's not really saying much, all the questlines in Skyrim were shit, or at the very least extremely bland and boring.The Dark Brotherhood questline was considerably better in Oblivion. There I said it.
They somehow managed to make assassinating the emperor, becoming the head of a centuries-long warrior's guild, the head of the mages guild, and dragon Jesus feel fucking mundane.
The main problem is that it can't unfuck the game simply being BSB.Kinda. The jump in difficulty does make it more interesting, but that goes for any game. It doesn't so much "fix" the game as it "unfucks" the more boneheaded design decisions from vanilla.
Perhaps, too bad that the DB itself was just a bunch of edgy retards.The Dark Brotherhood questline was considerably better in Oblivion. There I said it.
Dawnguard is the most excellent DLC because it allows you to install Requiem.I hadn't looked at Skyrim in ages, and I'm probably late to the party, but when I fired up the game, I noticed that I have Dawnguard installed. Never bought any DLC. Let's see how this one fucks up the game.
It blew my mind. "Wow I just killed the emperor, and it didn't change anything".That's not really saying much, all the questlines in Skyrim were shit, or at the very least extremely bland and boring.The Dark Brotherhood questline was considerably better in Oblivion. There I said it.
They somehow managed to make assassinating the emperor, becoming the head of a centuries-long warrior's guild, the head of the mages guild, and dragon Jesus feel fucking mundane.
Yes, it was *hailed* as such, too bad it didn't actually help it *look* good.Draq you are wrong about the graphics, the game was stunningly beautiful on release, it was the "next gen awesome graphics" title
I only wanna point out that they put some effort into the graphics where they barely bothered with Skyrim.
Yes, it was *hailed* as such, too bad it didn't actually help it *look* good.Draq you are wrong about the graphics, the game was stunningly beautiful on release, it was the "next gen awesome graphics" title
I only wanna point out that they put some effort into the graphics where they barely bothered with Skyrim.
Yeah, the faces are fucking horrible, the art direction is unfocused, but it's a hiking simulator and there wasn't anything as pretty for hiking before that.
Well then, show me some preceding games with as pretty environment as Oblivion's.
Draq you are wrong about the graphics, the game was stunningly beautiful on release, it was the "next gen awesome graphics" title as you surely remember and while the game journalist retards praise of the game is almost irrelevant, because of how corrupt and shit they are, I have nothing else to prove the point than ask what games did the open world filled with fucking grass and trees and ponds and lakes and stupid bees you can catch before Oblivion.
The grass particularly was a new thing in the quantity they presented it.
Oblivion in still scenes, and on the PC, tends to occasionally look quite pretty, though artistically rather mundane. But when you get NPCs and animation, special effects, etc. involved it tends to fall apart and just look... weird, floaty and cheap, like a game with a fraction of the budget from 2003. It really hasn't aged well at all.Well, it's ok, as I said it doesn't hold up all that much plus you linked a retarded screen from PS3 with its worse textures while showing stuff in a distance which the game famously sucks at generating (same as every other goddamn game released at that time and probably since).
I didn't want to defend it with my blood, so if you think it looked like shit, good for you, maybe you're right.
Hey another funny thing, I enjoyed the music in all 3 games, how's that? I think people hate it now?
I don't remember them looking this expressive. I remember everyone having this braindead gaping stare, sometimes their eyebrows would move if you stabbed them in the face. I'm ultra-impressed by this screenshot.
Oblivion in still scenes, and on the PC, tends to occasionally look quite pretty, though artistically rather mundane. But when you get NPCs and animation, special effects, etc. involved it tends to fall apart and just look... weird, floaty and cheap, like a game with a fraction of the budget from 2003. It really hasn't aged well at all.Well, it's ok, as I said it doesn't hold up all that much plus you linked a retarded screen from PS3 with its worse textures while showing stuff in a distance which the game famously sucks at generating (same as every other goddamn game released at that time and probably since).
I didn't want to defend it with my blood, so if you think it looked like shit, good for you, maybe you're right.
Hey another funny thing, I enjoyed the music in all 3 games, how's that? I think people hate it now?
As for textures etc., the PC version doesn't look that much better save for resolution. The draw distance and those distant "mud" textures are no less obvious on it.
That said I think Oblivion has fantastic music. I think I like it more than Morrowind's soundtrack (though it's close).
Yes, and as I said, at the time this was amazing and nobody had put so much detail into the landscapes and environment. The thing is, the nature doesn't really need an art direction as it's trying to approach the highest possible graphical fidelity. That's of course the problem with the rest of the game because it fails at getting anything else than landscapes look good without any art direction.
It is the largest region of the continent, and most is endless jungle. Its center, the grassland of theNibenay Valley, is enclosed by an equatorial rain forest and broken up by rivers. As one travels south along these rivers, the more subtropical it becomes, until finally the land gives way to the swamps of Argonia and the placid waters of the Topal Bay. The elevation rises gradually to the west and sharply to the north. Between its western coast and its central valley there are all manner of deciduous forest and mangroves, becoming sparser towards the ocean. The western coast is a wet-dry area, and from Rihad border to Anvil to the northernmost Valenwood villages forest fires are common in summer. There are a few major roads to the west, river paths to the north, and even a canopy tunnel to the Velothi Mountains, but most of Cyrodiil is a river-based society surrounded by jungle.
The existence of Snow Elves/Falmer is nothing new; they're mentioned in PGE 1st Ed. Their history with Dwemer is Skyrim's addition.Dawnguard starts off boring and gets worse, the Soul Cairn was almost the point of quitting for me. But then there's the weird Falmer underground city and the Snow Elves, which is atmospheric and poses (possibly the game's only) interesting addition to the lore, with the Falmer being the result of the Snow Elves torture at the hands of the Dwemer. Unless that was mentioned in a game prior to Skyrim, I don't remember. Then you have to go back to killing billions of them anyway about 5 minutes later so nothing changes.