MicoSelva
backlog digger
These were probably already posted, but in case not, I found them amusing:
Battlespire's definitely one of the best dungeon crawlers I've played. Nothing gimmicky about it, just hardcore dungeon crawling.
Voice acting gets a lot worse after the intro. And the music is awful too. I played this game on mute listening to music I enjoy. Reading the dialogue subtitles was sufficient. Actually, just following the arrow was sufficient, very little reading was required.Oh god, during the intro I felt like McMurphy in an insane asylum. The dialogues are completely disconnected from what's happening in the game, voiced by drugged lethargic morons.
It's strange how I still like Morrowind's voice acting, is it nostalgia or is it just much more subtle even with the horrible fake nordic accents?Voice acting gets a lot worse after the intro. And the music is awful too. I played this game on mute listening to music I enjoy. Reading the dialogue subtitles was sufficient. Actually, just following the arrow was sufficient, very little reading was required.Oh god, during the intro I felt like McMurphy in an insane asylum. The dialogues are completely disconnected from what's happening in the game, voiced by drugged lethargic morons.
FPG - Fallow the Arrow Play Game.
But you missed the clue of problem only way to start the game is to watch unskipable 3 minutes looong cutscene which can end up with bugged doors or your cart being launched to Moons due to Bethpizda masterful coding. On the other hand the NPCs have right to act after seeing the Dragons cause they were believed to be long extinct according to setting lore. And yes the voice acting got derper cause you meet 2 out of 3 competent voice actors which graced Skyrim and begining that railroaded you into Storm Cocks side was either inept from story telling perspective or masteful .
It's strange how I still like Morrowind's voice acting, is it nostalgia or is it just much more subtle even with the horrible fake nordic accents?
I just hate the RRRRRR sound and deep fake voices of the actors and it's funny because when I actually heard a scottish person speak it seemed like a parody of itself and I can't get myself to like even the real accent they were trying to fake here.
Simple, everything you described is worse in Oblivion. The voice acting in Oblivion is probably the worst I've ever experienced, it made the game more akin to a comedy than an epic. the randomly generated potato faces were nightmarish, the combat was shit, level scaling was moronic, suddenly every bandit camp in the world has daedric armor and 9000 hp, the levelling system was stupid. The shitty SPECIAL ripoff stats were pointless as they all did the same shit, most of the birth signs became obsolete early game, it had such an uninspired world with no art design, the creatures felt like a 10 year old designed things at random, the main quest was repetitive beyond compare, and just everything ever was bad always forever.I don't understand how can you say it's better than Oblivion. It's fucking INSANE. I haven't seen people complain about these things so here goes nuthin...
FPG - Fallow the Arrow Play Game.
But you missed the clue of problem only way to start the game is to watch unskipable 3 minutes looong cutscene which can end up with bugged doors or your cart being launched to Moons due to Bethpizda masterful coding. On the other hand the NPCs have right to act after seeing the Dragons cause they were believed to be long extinct according to setting lore. And yes the voice acting got derper cause you meet 2 out of 3 competent voice actors which graced Skyrim and begining that railroaded you into Storm Cocks side was either inept from story telling perspective or masteful .
Simple, everything you described is worse in Oblivion. The voice acting in Oblivion is probably the worst I've ever experienced, it made the game more akin to a comedy than an epic. the randomly generated potato faces were nightmarish, the combat was shit, level scaling was moronic, suddenly every bandit camp in the world has daedric armor and 9000 hp, the levelling system was stupid. The shitty SPECIAL ripoff stats were pointless as they all did the same shit, most of the birth signs became obsolete early game, it had such an uninspired world with no art design, the creatures felt like a 10 year old designed things at random, the main quest was repetitive beyond compare, and just everything ever was bad always forever.I don't understand how can you say it's better than Oblivion. It's fucking INSANE. I haven't seen people complain about these things so here goes nuthin...
I feel like I didn't put enough emphasis on the voice acting, just go back and listen , it's fucking terrible, some of them sound genuinely retarded, particularly elven women and nord/orc/argonian/khajit males. Redguard males were the only somewhat decent voice. Lastly, lordaeron or w/e is a lame as shit setting, Skyrim is better, and I like the option of choosing to play either the Nordics or the smelly wops, although it doesn't really change anything besides what colors the guards wear it's still nice to see them try some grey morality and branching questlines.
It's strange how I still like Morrowind's voice acting, is it nostalgia or is it just much more subtle even with the horrible fake nordic accents?
I just hate the RRRRRR sound and deep fake voices of the actors and it's funny because when I actually heard a scottish person speak it seemed like a parody of itself and I can't get myself to like even the real accent they were trying to fake here.
Absolutely. It wasn't very good, but it was far less jarring than the voice acting in subsequent games, despite a few really bad ones (Wonder Woman as the female Nords...) and, above all, it was functional. The lines provided you with bits of information on a person's race, disposition, etc., at a glance, and you could get the real substance as text. Jeff Baker was masterful in his voice acting role as the Dunmer, pulling off the passive-aggressive, sullen vibe with gusto. All races had distinctive voices you could easily tell apart, unlike in Oblivion, where several groups were virtually impossible to tell apart (Orcs and Nords; all Elves). In Skyrim, this is compounded by the fact that all races look alike, with less differences in skin color and appearance, combined with a decrease in the amount of audio cues, resulting in a reduced amount of information for the player.
Jeff Baker was masterful in his voice acting role as the Dunmer, pulling off the passive-aggressive, sullen vibe with gusto.
Have you played Oblivion?I don't understand how can you say it's better than Oblivion.
In case you assumed otherwise, you can generally act and walk on your own past early intro."Hey come here, what's your race?" I don't wanna start walking, but the game moves me there.
No one here defends Skyrim's GUI or lack of builds during chargen for that matter.I try to make a nigger fighter but the interface freezes because I pressed some button that I shouldn't have
I guess maybe in Tamriel people didn't watch the Skyrim trailers, but that's just a hunch.But then it finally starts. The epic revelation! Dragons are here after thousands years and nobody expected it! (it sounds retarded because we all knew there would be dragons)
Well, are they?Is everyone blind and stupid?
In Skyrim, this is compounded by the fact that all races look alike, with less differences in skin color and appearance, combined with a decrease in the amount of audio cues, resulting in a reduced amount of information for the player.
Seen any elves? Hahahaha!"Greetings, Outlander."
versus
Sweetrolls, arrows to knees, curved swords, and the rest of that tryhard shit.
It's funny but you can see the decline of the Elder Scrolls between Morrowind and Skyrim in just those snippets of dialogue. The former set the mood and tone without being obtrusive; it was subtle, it worked. The latter are Bethesda trading immersion and world building down the river so that they can provide memes for consoletards like they're in on the joke.
You should be.I'm very happy to say I've never played Oblivion.
It was only prettier than Skyrim in theory, meadows versus rougher landscapes with mountains and swamps. But in reality Skyrim is the better looking game, especially in landscapes. Oblivion has your typical copy/pasted grass and trees that all look identical, with generally flat fields with little going on. I thought Skyrim was much more varied, detailed, and nicer to look at overall, aided of course by better shadow and DoF quality.the graphics were better at the time it was released, it was beautiful, at least the nature and landscape.
Agreed, which is why I argue that Skyrim is better than oblivion, not that Skyrim is good. Having played both games as recent as this year I'll tell you that what you described is much worse in Oblivion. The pauses longer, scripting more apparent, and everything generally clunkier.Another thing I remembered about Skyrim is how fucking horrible the scripting of dialogues/actions were, there were always pauses between dialogue lines, dialogues end and action performed, you could see the script kicking in slowly and it looked hideous. Nothing is fluid in that game, it's all interrupted sequences of scripts.
LMFAO, yeah, that's definitely Skyrim. Wasn't any better in Oblivion at all though, probably even worse, "I've fought mudcrabs more fearsome than you!" to everything, including mudcrabs. Combat barks are always a problem in these games.Also I don't understand where they got the courage to create bigger battles than 1vs2, it's all such clusterfuck with the characters floating on the ground, missing all the swings, running around, missing some more, shouting horrible fucking lines of bullshit dialogue..WHY DOESN'T ANYBODY UNDERSTAND THAT BATTLE CRY IS NOT TO BE SPOKEN WITH THE SAME VOLUME AS NORMAL SPEECH, ffs, it's so idiotic watching the fake nords with fake helmets and fake accent run into wolves and miss, run around and miss, while speaking in normal voice:"YOU NEVER SHOULD HAVE COME HERE" as if the fucking wolf could possibly understand them.
What the fuck.
Why the fuck did they reuse the same lines for different voice actors? I cannot understand this, it can't cost more to have the actor speak different lines than the previous actor.
Seen any elves? Hahahaha!
No, seriously. Barring identical body models (thankfully with different bumpmaps) the races in Skyrim were about as visually distinct as they were in Morrowind and clearly based on Morrowind designs.
Comparing them to oblivion's multicoloured potatoes is just retarded, regardless of your overall opinion on Skyrim.
No, seriously. Barring identical body models (thankfully with different bumpmaps) the races in Skyrim were about as visually distinct as they were in Morrowind and clearly based on Morrowind designs.
Comparing them to oblivion's multicoloured potatoes is just retarded, regardless of your overall opinion on Skyrim.
Not disputing the fact that Oblivion's multicolored, low-res potatoheads were the worst. But I found that, to my already colorblind eyes, Morrowind's "brown and foggy" color palette gave me a hard time telling certain races apart, especially from a distance, compared to, say, Anything.
The Warp in the West isn't a low-key event.And yeah, being the Dragonborn is way over the top ... again. Why can't these suckers stop overdoing these power fantasies. It's very obvious that didn't have any say in Daggerfall's narrative.
Meddling with politics is not low key compared to being a superhuman fighting a god?The Warp in the West isn't a low-key event.And yeah, being the Dragonborn is way over the top ... again. Why can't these suckers stop overdoing these power fantasies. It's very obvious that didn't have any say in Daggerfall's narrative.
I'm not so sure. Character building reached its lowest point in Skyrim.Skyrim is better than Oblivion in every way. It's still shit though. Like this thread.