Onholyservicebound
Arcane
- Joined
- Jul 27, 2013
- Messages
- 1,567
Oblivion is best because you can make Reign of Chaos orcs.
The Elder Scrolls: Battlespire
Wow... totally missed that. Looks kinda cool. The graphics style reminds me of Lands of Lore II.
Even in Oblivion you can't make Elves as ugly as the ones in Dragon Age 2.
Even in Oblivion you can't make Elves as ugly as the ones in Dragon Age 2.
Is that a good thing? I think both of them look better than DA:O, Witcher more because they didn't overdo it.Iorweth in-game looked normal too me.
Personally I think the Skyrim elves are some of the best designed elves in any game.
A good rule of thumb is: fine boned/slender = elf , potato nose/thick neck = dwarf.I don't..but they suit the setting, given that the races literally are just humans with some weird mutations or something. Because both elves and dwarves have pointed ears I have a bit of trouble telling which is which, but that's more of a problem with the dwarves I guess. Can't figure out what the two dudes on the left on the large icons are. Elves? Dwarves?
They don't really fit that much, specially when it comes to orks and trolls which just look like humans with crap tacked on, but HBS had to skimp a bit on portrait art so they could get a decent selection.I don't..but they suit the setting, given that the races literally are just humans with some weird mutations or something. Because both elves and dwarves have pointed ears I have a bit of trouble telling which is which, but that's more of a problem with the dwarves I guess. Can't figure out what the two dudes on the left on the large icons are. Elves? Dwarves?
Look harder. There's plenty of mods addressing issues of combat, levelling, skills, perks, magic system, enemy design, enemy AI, dragons, crafting, economy, NPC behaviour, UI (yes, including making it kb&m-friendly), etc., with various degrees of success.Been going through mods this weekend to see if the mod community has been able to hack away down to something substantial with things like the civil war and dialogue options, hell, even some of the console controls being made a little more keyboard/mouse friendly. Instead, I've got my dragons replaced by Thomas the Tank Engine and friends and all female characters are now wearing strap-ons. Kind of sad in some ways to see such a great potential setting, the detail which remains yet still tucked away for those little moments of exploration, but it all falling against the great drive to simplify.
Didn't want to hate it quite so much as I've come to over the past week. But there's more to an RPG than deciding which shade of puce my character's scar should be, and in terms of storytelling, in terms of character development, in terms of combat, in terms of dialogue, in terms of immersion... the OP nailed it in 2011.
Look harder. There's plenty of mods addressing issues of combat, levelling, skills, perks, magic system, enemy design, enemy AI, dragons, crafting, economy, NPC behaviour, UI (yes, including making it kb&m-friendly), etc., with various degrees of success.
Also, I find that this 'Oblivion vs. Skyrim' is a litmus test for idiocy.
He does Jiub in Dawnguard as noted above, Haskill in Shivering Isles, and the Mr. Handy companion in Fallout 3
If that's true then that was unfortunate on my part, and I regret that. Since voicing Jiub is relatively recent it'd seem logical to choose him (Jeff Baker) for the job of voicing the other Dunmer. But alas.
Still, the new actor is chosen poorly though.
Indeed, but most of those problems do have mods that fix them. As for lobotomy, a lot of Skyrim's dumbing down is de facto just a formality - cutting out the systems that were rendered spurious or non-functional by oblivion's dumbing down. There are also instances of smarting up - the importance of world design and lore has been recognized again, with noticeable ties to lore established in PGE1, which was supposedly overriden by BSB PGE3 at oblivion's release, unified wielding system is pretty good idea, and perks, while not something to make up for the lack of attributes, are a good way to help differentiate characters - up until patch allowing respec after maxing out a skill Skyrim arguably had done the best job preventing every character becoming master of all trades in the series.It can be a very pretty game, especially when you throw some mods at it. But no amount of mods can really fully reverse this ongoing lobotomy with the Elder Scrolls series. When a game throws dragons at you to the point where they're mundane, tedious to fight and also adds in a civil war storyline which manages to offer little to no tension, there's a problem.
Except Morrowind wasn't developed with consoles in mind - it's evident when you take into account that some stuff had to be cut down to size in the expansions in XBox version. It was always meant to be a PC game designed as PC game only forking into consoles late in development.I skipped Oblivion, but the Daggerfall to Morrowind switch was pretty explicit in what playing to the console audience was going to mean for TES.
I don't recall single bethesda game not being a mess.It's a mess of a game in a pretty package.
What you seek is what you get.Been going through mods this weekend to see if the mod community has been able to hack away down to something substantial with things like the civil war and dialogue options, hell, even some of the console controls being made a little more keyboard/mouse friendly. Instead, I've got my dragons replaced by Thomas the Tank Engine and friends and all female characters are now wearing strap-ons.
What did OP nail? That Skyrim's dialogue is worse than incoherent, stilted delivery of extreme banalities we've heard in Oblivion? That it's setting is worse than repetitive generic fantasy copypasta?Didn't want to hate it quite so much as I've come to over the past week. But there's more to an RPG than deciding which shade of puce my character's scar should be, and in terms of storytelling, in terms of character development, in terms of combat, in terms of dialogue, in terms of immersion... the OP nailed it in 2011.
Basically this.Also, I find that this 'Oblivion vs. Skyrim' is a litmus test for idiocy.
He does Jiub in Dawnguard as noted above, Haskill in Shivering Isles, and the Mr. Handy companion in Fallout 3
If that's true then that was unfortunate on my part, and I regret that. Since voicing Jiub is relatively recent it'd seem logical to choose him (Jeff Baker) for the job of voicing the other Dunmer. But alas.
Still, the new actor is chosen poorly though.
He also voiced that "Desmond" English Ghoul in Point Lookout.
He does Jiub in Dawnguard as noted above, Haskill in Shivering Isles, and the Mr. Handy companion in Fallout 3
If that's true then that was unfortunate on my part, and I regret that. Since voicing Jiub is relatively recent it'd seem logical to choose him (Jeff Baker) for the job of voicing the other Dunmer. But alas.
Still, the new actor is chosen poorly though.
He also voiced that "Desmond" English Ghoul in Point Lookout.
Did not play PL. I quit F3 about 50% into the base game without looking back. Good to know anyway, for the record.
Didn't want to hate it quite so much as I've come to over the past week. But there's more to an RPG than deciding which shade of puce my character's scar should be, and in terms of storytelling, in terms of character development, in terms of combat, in terms of dialogue, in terms of immersion... the OP nailed it in 2011.
Skyrim is worse than Oblivion in every way...
except graphically.
Try harder.