Season 4 Changes
In a recent post on the official League of Legends website, Riot Games discussed some of the ways LOL will be changed in preparation for Season 4. They have described their approach to Season 4 as a way to "refine League of Legends" but still "create a deeper, clearer and more satisfying player experience."
So while the exact details of what the preseason patch will change has not yet been explictly discussed, Riot Games has told us what we can expect to see and why.
Map Vison Changes
Riot Games has now confirmed what its plans are for Season 4's approach to map vision.
The key new feature are Trinkets, a brand new item slot that can only include one of three Trinkets that any Champion can equip.
These items are free and can be swapped at any time in the shop, meaning everyone on the team will have access to some form of personal vision - as will the opposing team.
There are three types of Trinkets you can equip:
The Sweeper Trinket, which reveals and disables any invisible wards on the map. Useful for clearing the map of vision.
The Totem Trinket, which lets you create a Stealth Ward that will last for 1 or 2 minutes, depending on your level.
The Lens Trinket, which reveals a selected part of the map for a brief amount of time - akin to Clairevoyance.
Not only that but other changes are coming: players will have a ward limit that, when reached, will remove the oldest ward placed on the map (kind of like Sightstone does already).
Sight Wards will stay the same - though now apparently called Stealth Wards - while Vision Wards are cheaper, but not invisible and can be destroyed easily. Each player can place only one vision ward on the map at any time.
The changes are far-reaching, but should improve the whole map vision strategy for the better.
Jungle Changes
Riot Games is looking to add a fourth new monster camp to the jungle, and while it's not clear what form this will take the ramifications could be pretty large.
Now what this likely means is that this will be a fairly weak monster camp, perhaps enough to get weaker early-game champions into jungling. If true it'll need careful balancing, of course, otherwise it risks being utilised by other players in different lanes. A quick but condensed amount of XP could be a viable gain if it's only a short few seconds out of lane.
Of the proposed changes this is that one that leaves the most questions, but it could dramatically change a lot of otherwise pre-set standards that we've come to expect as standard.
Supports
Riot will be taking a look at how these key roles will be earning their gold. The term used is that gold will be "heavily adjusted to put more money in the pockets of duo-lane supports".
New items will be included to help boost gold gain, or at least make that gold go further, so supports should be getting a pretty heavy buff from these changes.
For complete details and changes please go to SOURCE:
http://www.nowgamer.com/news/2131629