When criticising the idea you said something about this not accounting for skill. I explained why it's wrong to include skill in a tier list. Got it?
He doesn't though :/ You are completely misinterpreting what is actually being said.
The perfect codexian RPG doesn't exist, even though most of us can agree on what it'll mostly be like. Just cause nobody's willing to put in the man-hours to make such a game doesn't mean it's impossibly hard to make. With the right funding and the right dedication we can pull it off.
Well that is what you must prove really, so far I have seen zero proof, be it logical or mathematical. The perfect codexian RPG has all its elements [storyfagging, combatfagging, artfagging] seen in other games, so we know that the parts exist; the perfect formula for game effectiveness that doesn't need intuition have never been seen, ever. So I feel confident to say that it is up to you to prove that it is feasible. The burden of proof lies on you. Go on. If you don't have the exact math, feel free to use qualitative functions like economists do all the time. You can even point to empirical IRL examples of people having made one.
Now, I have to keep repeating that I'm talking about making a tier list here, not solving the game according to Game Theory. Those are two completely different goals, and the former is actually downright pointless in anything outside of DotA-type games or fighting game, stuff like that.
Feel free to explain how making a tier list is different from "solving the game", which I assume is finding the best strat for winning. A tier list is simply the strongest heroes within the current meta... This is intimately connected with "solving the game". In fact, what the hell would a tier list be for if not for "solving the game"? Finding out which hero is best 1v1? And how on earth does hero usage make sense except within the context of "solving the game"?
See, this was my point all along. Strategy is so complex that you can't solve anything for it, mathematically. And heroes are used in a strategy (whether unknowingly or not. Putting Jax+vayne Top is a strategy, even if it's a shitty one), in fact they make no sense *outside* of a strategy. The only way not to have a strategy is to afk at the fountain.
You should just have fun, learn champs you like to play and play them well. Sure you can share opinions on champ X vs champ Y, but just keep in mind that whatever is being said isn't set in stopne, and could always be subject to reinterpretation.
Well I agree, and so
does Elementz... In fact I think everyone here agrees to that. Except you, who claim that it should all be mathematical anyways, which
directly contradicts your claim that this will " always be subject to reinterpretation".
But the above doesn't mean you can't have an informed opinion and make reasonably certain and useful judgements. We all know that GP, Riven, Rumble etc. are strong heroes up top that are in most cases much more useful than Eve, Katarina and Blitzkrank for example.
Seriously reject, you have gone full circle from your first claim that it should all be based on maths anyways. Just admit you were wrong. We won't think (all that much) lesser of you. At least not if you just stop.