Excidium
P. banal
Magic doesn't explain a ranger who lived his entire life cloistered in a library fortress
I read every book in the game
You mean the Forgotten Realms sourcebook excerpts they copy-pasted into the game? WTF?
lol Drog
There are a couple bushes and a couple cats in candlekeep.Magic doesn't explain a ranger who lived his entire life cloistered in a library fortress
I agree this game is terrible. You won't even get your health back when you rest (only a tiny amount) and your companions don't get up after combat if they fell unconscious during the struggle. Purest suckage. At least in The Elder Scrolls I can drink 20 health potions all at once when I'm low on health but here can I only drink one per combat round and to add insult to injury, it heals for a ridiculously low amount of HP. Do not play this game!
Actually water elementals could wreck your shit, so could gorgons, insta death was an issue in nwn, just not in the OC for the most part, but there are some wicked modules that can make your life a living hell. fun fun.I know the vanilla game isn't very hard. Also, I know what kind of items are in the game, thank you. I probably misinterpreted all the whining how the game tries to (successfully) kill you all the time, my bad. I also know the traps in the game are not very hard to detect and disarm. However, if disarming traps that actually pose a threat (instead of being a minor inconvenience when set off) and using a scroll of protection from petrification (works for 12 h) when fighting basilisks, is too much tedium for you, I'm happy to inform you that Bioware listened to similar complaints when making Neverwinter Nights. It's a great game, where you can cast Protection from Evil and Stoneskin on the half-orc companion and watch him beat the game for you on the highest difficulty level. You can have your mage shoot his crossbow too, but that is optional. Rewarding gameplay.
The quality of the combat is bland and boring, but its far from being agony, so its ok.They are certainly to blame for the awful combat that renders the quality of the content irrelevant
The story of BG1 is p. pathetic, If you are going to allow a wide variety of backgrounds for PCs the least you can do is create a starting point that doesn't make most choices nonsensical.
Magic doesn't explain a ranger who lived his entire life cloistered in a library fortress
Most of us probably misinterpreted your whining in your first post.In Fallout 1 I killed the last boss in 2 eyeball hits (I'm not exaggerating). I don't generally rate RPGs based on how difficult the combat (or exploration) is.
I'm a storyfag. I said that at the beginning of my first post.
Most of us probably misinterpreted your whining in your first post.
If you look at it from a storyfag view, BG1 is bad, no doubt about it. BG2 is way better. Not PS:T, sure, but good. And it has the best companions Bioware has ever written.
I played this game for storyfag reasons because some asshole told me that Baldur's Gate 2 had a good story.
You do? I bought NWN2 Complete on GOG's this winter sale because I didn't play Mysteries of Westgate and only had a borrowed version of SoZ. (Both of which I intend to (re-)play beginning next year.)Yes, neither the NWN nor the NWN2 engine are to blame for the design of the campaigns and their difficulty, I know modules which are on par with the best stuff of the IE games.
There are a couple bushes and a couple cats in candlekeep.Magic doesn't explain a ranger who lived his entire life cloistered in a library fortress
There are a couple bushes and a couple cats in candlekeep.Magic doesn't explain a ranger who lived his entire life cloistered in a library fortress
And remember that one of the obvious strengths of 2nd ed D&D is that housecats are badass enough to have a 50% chance of downing a lvl 1 mage (i.e. an adult human, even if he's not particularly learned at magic yet),
Joined: Dec 15, 2013
It's really hard to figure out.
Level 1 ranger, bro. You're basically a hippie with a bow.Magic doesn't explain a ranger who lived his entire life cloistered in a library fortress