Ok, I admit I'm the slowest games developer on earth. I'm actually awful, and quite ashamed of my performance, too.
I'm really sorry. : - (
And I'm sorry for not posting anything for so long, as well.
But I got a bit distracted in Bangkok, and had too much work in Hong Kong, and here in Shanghai there's my gf as well as lots of business to attend to.
Unfortunately (from a game developer's point of view), everything is so cheap over here that there's not much financial incentive to work.
And the price difference between goods/services over here and in Europe is so huge that it's easy to make money by buying and exporting all sorts of things (which in turn is far less work than programming).
Yet I kept working on DARGHUL nonetheless. Over the past weeks, I implemented Windows 7 support (incl the 64 bit version), improved setup/uninstall, mp3 music, flexible screen resolutions, 16 or 32 bit color modes, both full screen and windowed mode, support for wide screens (see more game world), and lots of improvements to game engine, user interface, game world etc.
I'm continuing to work at least 2 hours per day on DARGHUL, and will sooner or later at least release a playable Alpha version. And regardless of whatever may happen, I will definitively fully complete and finally release the game!