Serus
Arcane
Which is of great interests... to shareholders of the company, not to people who want to play a good game.divinity original sin 2 is the best selling turn-based RPG primarily because of multiplayer
Which is of great interests... to shareholders of the company, not to people who want to play a good game.divinity original sin 2 is the best selling turn-based RPG primarily because of multiplayer
if solasta had dos2 sales figures they wouldn't be gating classes behind DLCWhich is of great interests... to shareholders of the company, not to people who want to play a good game.divinity original sin 2 is the best selling turn-based RPG primarily because of multiplayer
That depends on what you consider a good game and what you're looking for. To me the main problem is that cRPG don't really give you tools for proper roleplaying, so playing cRPG by having your team split kinda misses the point since the vast majority of team-based cRPGs are essentially tactical games, which are better when you have all characters under your control. To make a "proper" video game-based RPG one would have to come up with something different than just porting PnP into PC.Which is of great interests... to shareholders of the company, not to people who want to play a good game.
Disagree on the level design part,it's not that bad , the random encounters on map can be two or three enemies but have a look at their challenge rating, met a shambler ,cr 5, at level 3, it was an ok challenging fight for that level. The twelve thugs encounter may surprise you during your sleep and half of them get high ground in the dark while the campfire put you into light. It's like temple of annihilation random encounters in the jungle , nothing more or less.
I have not seen any dungeon crawl worthy of the name yet, you still have unlimited rests and the encounters are set at Deadly, which means in fact trivial as you have all your resources and do them one by one . No change at all in this area, that's not how you are supposed to run 5E , if you think solasta was too easy , this wont change your mind.
The plot is indeed extremely weak and predictable everything is obvious from the beginning, i have not finished it yet, but at this point i am not expecting any surprise. Still some good things, it had new monsters and tiles, more ammo for the modders.
Not really anything TO screenshot since they're only second level now. Not enough differences in starting gear and powers and it's not like there's much in 5e for changing them up this early on..
Was looking for a laugh not to be impressed. Here are some Solastards that were near and dear to me.
They didn't sold a lot of this one, did they?
Disagree on the level design part,it's not that bad , the random encounters on map can be two or three enemies but have a look at their challenge rating, met a shambler ,cr 5, at level 3, it was an ok challenging fight for that level. The twelve thugs encounter may surprise you during your sleep and half of them get high ground in the dark while the campfire put you into light. It's like temple of annihilation random encounters in the jungle , nothing more or less.
I have not seen any dungeon crawl worthy of the name yet, you still have unlimited rests and the encounters are set at Deadly, which means in fact trivial as you have all your resources and do them one by one . No change at all in this area, that's not how you are supposed to run 5E , if you think solasta was too easy , this wont change your mind.
The plot is indeed extremely weak and predictable everything is obvious from the beginning, i have not finished it yet, but at this point i am not expecting any surprise. Still some good things, it had new monsters and tiles, more ammo for the modders.
Does new DLC limits resting in any way? Especially in final areas, for those who finished.
Original campaign limited resting only in the final area (which was surprising for mage parties).
Gotcha. Have some taters.
Lost Valley review.
It's even near impossible to get normal hair in any game these days. Not because of the quality of the models, but because of the quality of western civilization.Is it so hard to make at least semi good-looking models for characters?
Lost Valley review.
This is the party he used in the video review.
That's the 2004 models, they're only shown if you enable the alternate facial models.We are at evequest 2 model level
Not really anything TO screenshot since they're only second level now. Not enough differences in starting gear and powers and it's not like there's much in 5e for changing them up this early on..
Was looking for a laugh not to be impressed. Here are some Solastards that were near and dear to me.