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Solasta Solasta II - coming to Early Access in 2025

Zed Duke of Banville

Dungeon Master
Patron
Joined
Oct 3, 2015
Messages
13,427
Too bad Solasta 2 is still stuck with D&D 5E.
D&D 5E is perfectly alright-ish.
But I would homebrew the shit out of some rules.
Deficiencies of "D&D 5th edition":
  • Concentration mechanic, renders most spells worthless
  • Attunement mechanic, renders surplus magic items worthless (except for sale)
  • Short-rest mechanic, along with many abilities that are per short rest or per encounter
  • Enormous power jump at 5th level across almost all classes
  • More of a super-hero game than a heroic fantasy game
  • Overpowered subclasses or class combinations
 

Artyoan

Prophet
Joined
Jan 16, 2017
Messages
792
Since I don't play tabletop and know almost nothing about alternatives, what other tabletop system is mechanically better? Regardless of popularity. Especially if adapted to a video game crpg format.
 

mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
14,234
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. MCA Project: Eternity Divinity: Original Sin 2
Since I don't play tabletop and know almost nothing about alternatives, what other tabletop system is mechanically better? Regardless of popularity. Especially if adapted to a video game crpg format.
3E, Pathfinder (basically D&D 3.75), something like Rolemaster might be interesting, AD&D 1E and 2E. WEG's D6 system... almost anything really. Lol

5E is fine, it just sucks that such a nice rendition of tabletop stuff doesn't use a better system.

A full fledged BECMI D&D CRPG would be interesting. I think they did that in... Warriors of the Eternal Sun? Game was pretty bad though.
 

scytheavatar

Scholar
Joined
Sep 22, 2016
Messages
725
Since I don't play tabletop and know almost nothing about alternatives, what other tabletop system is mechanically better? Regardless of popularity. Especially if adapted to a video game crpg format.
3E, Pathfinder (basically D&D 3.75), something like Rolemaster might be interesting, AD&D 1E and 2E. WEG's D6 system... almost anything really. Lol

5E is fine, it just sucks that such a nice rendition of tabletop stuff doesn't use a better system.

A full fledged BECMI D&D CRPG would be interesting. I think they did that in... Warriors of the Eternal Sun? Game was pretty bad though.

Any system which doesn't deal with the stacking 100 buffs problem is not better than 5E. 5E is better than any of the system you have named just from Concentration.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,932
Pathfinder: Wrath
5E doesn't give us enough tools to build a character, the only meaningful choice you have is what subclass to get. 3E and Pathfinder are better in this regard, but they suffer from the stacking effects thing. Which admittedly is a better thing to suffer from than the myriad of problems 5E has when translated into video game form. I'd say no to Pathfinder 1E regardless, though, because it's just bloated. I haven't seriously looked into PF 2E.
 

rashiakas

Cipher
Patron
Joined
Oct 4, 2011
Messages
850
Pathfinder: Wrath
Since I don't play tabletop and know almost nothing about alternatives, what other tabletop system is mechanically better? Regardless of popularity. Especially if adapted to a video game crpg format.
Pathfinder is perfect for a PC game, especially if you use some of the optional rules from unchained.
 

rashiakas

Cipher
Patron
Joined
Oct 4, 2011
Messages
850
Pathfinder: Wrath
5E doesn't give us enough tools to build a character, the only meaningful choice you have is what subclass to get. 3E and Pathfinder are better in this regard, but they suffer from the stacking effects thing. Which admittedly is a better thing to suffer from than the myriad of problems 5E has when translated into video game form. I'd say no to Pathfinder 1E regardless, though, because it's just bloated. I haven't seriously looked into PF 2E.
The stacking/Buffing wouldn't be a problem if the game was set up right. First, most people think of WotR when they think about buffboting, and that is with mythic rules, which are pretty bad imo. Second, there is/was a lot of stacking that shouldn't work per RAW. If we had a level 1-12 Pathfinder game with good encounters and all the great options of Solastas encounter maps, it would be a superb game. Things like spiderclimb, fly, dimdoor, darkvision etc. all hardly matter in most games, this is where Solasta really shined. With Pathfinder, you have all this things on top of buildporn. Heck, even core only has more options then anything 5E.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,932
Pathfinder: Wrath
Outside of the bloat, Pathfinder suffers from action economy problems. It throws countless abilities at you but only a few are ever viable due to how action economy works in TB games, or at least works in Pathfinder. If I were to make a Pathfinder game, I'd start by trimming the fat and house ruling the fuck out of how the action economy works.
 

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