Damned Registrations
Furry Weeaboo Nazi Nihilist
- Joined
- Feb 24, 2007
- Messages
- 16,204
The effectiveness of armor in d20 games makes plenty of sense if you remember that the original system was based on the premise that level 6 was pretty much an olympic gold medalist in terms of skill. For your average level 1 soldier with maybe 1 or 2 bonus to hit from strength, plate armor and a shield takes you from getting hit 65% of rolls to like 15% That and the fact that the system is meant to abstract things- being 'hit' doesn't mean drawing blood, and making an attack roll doesn't mean swinging your weapon once.
The crazy AC munchkin builds relying on dex have no real comparison in reality. The kind of stats involved would be akin to someone in a mobility scooter trying to hit a housefly.
The crazy AC munchkin builds relying on dex have no real comparison in reality. The kind of stats involved would be akin to someone in a mobility scooter trying to hit a housefly.
The main impressive thing that was done with (some) katanas was composite contruction of the blade. Using brittle steel that holds the edge better for the edge and more flexible steel for the spine is a pretty good technique. It's just not suitable for mass production since it's obvious far more involved and finnicky. Some of these got inanely complicated, and used 7 different pieces of steel in a single blade. Obviously the benefits are marginal, but you have to admit nobody in the west gave enough of a fuck about smithing to do something that crazy.The point is that japs lack any military evolution and the katana is the basic piece of metal that was 2000 years ago.
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