Pal and Rogue both using some CHR.
Only on paper tho. Paladin wants his spell slots for buffs, healing and smites. None of which scale off the spell attack bonus/saving throw. Usually you put CHA to 13 (minimum for multiclassing) or as low as you want on a Paladin, unless you want to be the party face and do all the talking. WIS is a stronger stat for a Pala than CHA. I guess if you use the fancy new Paladin who gets Fireball and other offensive spells, then CHA is good on a Pala.
Vanilla Rogues get nothing from CHA, I gotta look if Solasta changed that.
Sorcerers, Bards and Warlocks get massive advantages from starting the game with 16 DEX 16 CHA 16 CON 10 WIS 8 CHA 8 STR, and with all the other goodies a half elf gets it is close to being the optimal build for them.