Yosharian
Arcane
Half-Elf is literally one of the strongest races in the game. Mechanically that is
Just how god intended.HA dependant classes like the Warlock and the Sorcerer...
OF WHICH THERE ARE NONE IN THE GAME
The wiki is serviceable, if a bit rough and incomplete (I don't think spells are in there). But if you're familiar with 5E, you will get exactly what you expect, keeping in mind that they only used subclasses taken directly from the SRD and homebrewed the rest (so you won't find stuff like the Battle Master).Pssst, guys, where is the best place to read about classes progression in this game? I've heared it's castrated compared to 5e in general or it's only in a sense of restricted starting options/no multiclassing?
Pssst, guys, where is the best place to read about classes progression in this game? I've heared it's castrated compared to 5e in general or it's only in a sense of restricted starting options/no multiclassing?
SOLASTA Crown of the MAaister news reason for lv cap said:There are quite a few reasons for that, as each additional level would require:
So we always knew and said that level 10 would be the limit, given the scope of Solasta: Crown of the Magister. Which doesn't necessarily mean that the level cap will forever stay at level 10 post-launch!
- Development time to implement the new features, as well as animations, visual effects and sound effects for each class.
- Time and money to design, create and implement new and higher CR monsters (who also need their own animations and effects), otherwise you would just demolish any encounter at higher level.
- Time and money to increase the length of the campaign, meaning more work for the narrative and level design teams, as well as more recordings required.
source : https://steamcommunity.com/games/1096530/announcements/detail/4709052254068756782
Amazing. Solasta has a lv cap = 10, not due balance cultism but due resources. Pure incline. Balance cultism is the worst plague of CRPG's. I would prefer new classes over higher lv cap. Mainly considering that we already have two games which allow high level gameplay this year and BG3 will be awful and only launch on one or two years.
Game journos thinks that 5E is "overwhelming"... And I asked why GURPS has no CRPG adaptation some time ago.
Half orkz are stronger than humans and can be shock troopers in human society and smarter than orkz, so can lead the tribe. They have their unique niche in both. What half elf brings to the table compared to pure human or elf?Half Orcs aren't intelligent. Half elves are. What can Half-Orcs do that can't be done by humans OR orcs?
They are one of the strongest races in the game for CHA dependant classes like the Warlock and the Sorcerer...
OF WHICH THERE ARE NONE IN THE GAME YET.
Same. I might start this first i heard it's shorter. Likely a 30 hours ish campaign? Troubleshooter is 80+ hours and there are still story content being added.I have done my part. I bought the game just now.Other than that... it depends on sales, I guess.
reading the review, the guy seems to literally not be aware that the game is a Dungeons and Dragons game, and not just LIKE a dungeons and dragons game..how do these people manage to have jobs and get paid to review games?
Is it true?
Pal and Rogue both using some CHR.
Now, I don't think that's fair.Usually you put CHA to 13
I, uh, what? What use does Paladin have for wisdom?WIS is a stronger stat for a Pala than CHA.
I, uh, what? What use does Paladin have for wisdom?
Is it out yet? No patch queued up for me.Got this last night. Seems pretty good so far.
I, uh, what? What use does Paladin have for wisdom?
The Wisdom saving throw is one of the three important saves (DEX WIS CON). The CHA save is shit.
But it is a bit hyperbolic, since Paladins get more prepared spell slots from CHA. That is worth a bit, although not terribly much, since Smite is always there as their strongest spell slot outlet.
Unless you plan to spend most of your time playing from level 1 to level 5, what's the point of increasing your WIS score at the expense of your CHA score? Aura of Protection sums CHA to all your (and your companions') saves.I, uh, what? What use does Paladin have for wisdom?
The Wisdom saving throw is one of the three important saves (DEX WIS CON). The CHA save is shit.
But it is a bit hyperbolic, since Paladins get more prepared spell slots from CHA. That is worth a bit, although not terribly much, since Smite is always there as their strongest spell slot outlet.
Basically, you can avoid several boss fights with dialog checks, and one major quest allows you a choice between guns-blazing and diplomatic approaches (you'll still be fighting in the latter, just different creatures).I'll know more once I've tested. I like to max my convo skillz since in the well-designed ones it opens up more content/gives you unique rewards.
Pay attention to the small white exclamation marks on some proficiencies and languages - they mark option not used in anywhere in the main campaign. Performance is one of them.I've got him on Deception and Performance to start.
[Pay attention to the small white exclamation marks on some proficiencies and languages - they mark option not used in anywhere in the main campaign. Performance is one of them.
Four of them, to be precise: Performance, Sleight of Hand, Animal Handling and Investigation. Although I'm pretty sure I've seen one flavor check for the latter.Some skills are just useless for the campaign huh?
I don't know if the editor allows for checks yet. May be in the future.I assume that they're implemented fully in the editor?
Unless you plan to spend most of your time playing from level 1 to level 5, what's the point of increasing your WIS score at the expense of your CHA score? Aura of Protection sums CHA to all your (and your companions') saves.I, uh, what? What use does Paladin have for wisdom?
The Wisdom saving throw is one of the three important saves (DEX WIS CON). The CHA save is shit.
But it is a bit hyperbolic, since Paladins get more prepared spell slots from CHA. That is worth a bit, although not terribly much, since Smite is always there as their strongest spell slot outlet.