Stabwound
Arcane
- Joined
- Dec 17, 2008
- Messages
- 3,240
I'm trying to play Ultima 5 again after giving up the first time from burnout as I'd played U4 through to completion and started U5 directly after.
So anyway, I have some questions.
1) Is there some way to not have to adventure in darkness with 1 square of light around you? I find myself almost always stuck in darkness and having to sleep forever so it's light, and then the light lasts about 5 minutes of real life time and it's back to black again. Do you just have to keep using torches/light spell? This seems extremely annoying and made me wonder if there was something wrong with my copy of the game (GOG version) as it seems like I'm spending 75% of the time in darkness..
Edit: I see now that you can take torches from walls and they automatically respawn. But when I take them, they don't get added to my torch count, huh?
2) In Ultima 4 almost all of the quests required you to talk to people and say a certain keyword in order to discover more keywords that you could say to other people and soforth. If you missed a small detail it would be almost impossible to complete the game without backtracking and talking to every person again.
Ultima 5 is much, much more complex with the character schedules meaning they're not always in the same spots, and with much more text and dialogue keywords. Is it as bad as U4 where you will hit a brick wall if you miss a certain dialogue keyword/tree? Do some of the quests allow for multiple solutions?
3) The first time I played U5 I found a Magic Axe about 10 minutes into the game which made the combat trivial. Would anyone recommend intentionally gimping yourself by not using Magic Axes or should I just use them anyway? It seems kind of lame to be able to just stand stationary and hit monsters all over the map; even worse that I found the axe so early in the game.
4) Would anyone recommend skipping U5 and going for the Lazarus remake instead? I know it gets a ton of praise here and elsewhere so I wonder if I'm doing myself a disservice by playing the original instead of the remake. I actually really like the original's graphics and it has that 80's charm. The one thing I could do without is the dialogue system that makes it kind of easy to accidentally miss out on a keyword. I do love having to take notes, though. "Bob says his friend Ted in Moonglow knows about glass weapons" or whatever. But going back to question 2, I'm worried that I'll miss some obscure dialogue keyword and be stuck in the massive world with no idea what I missed.
Excellent game, anyway. Hard to believe it was released in '88 and it's about damn time I played it.
So anyway, I have some questions.
1) Is there some way to not have to adventure in darkness with 1 square of light around you? I find myself almost always stuck in darkness and having to sleep forever so it's light, and then the light lasts about 5 minutes of real life time and it's back to black again. Do you just have to keep using torches/light spell? This seems extremely annoying and made me wonder if there was something wrong with my copy of the game (GOG version) as it seems like I'm spending 75% of the time in darkness..
Edit: I see now that you can take torches from walls and they automatically respawn. But when I take them, they don't get added to my torch count, huh?
2) In Ultima 4 almost all of the quests required you to talk to people and say a certain keyword in order to discover more keywords that you could say to other people and soforth. If you missed a small detail it would be almost impossible to complete the game without backtracking and talking to every person again.
Ultima 5 is much, much more complex with the character schedules meaning they're not always in the same spots, and with much more text and dialogue keywords. Is it as bad as U4 where you will hit a brick wall if you miss a certain dialogue keyword/tree? Do some of the quests allow for multiple solutions?
3) The first time I played U5 I found a Magic Axe about 10 minutes into the game which made the combat trivial. Would anyone recommend intentionally gimping yourself by not using Magic Axes or should I just use them anyway? It seems kind of lame to be able to just stand stationary and hit monsters all over the map; even worse that I found the axe so early in the game.
4) Would anyone recommend skipping U5 and going for the Lazarus remake instead? I know it gets a ton of praise here and elsewhere so I wonder if I'm doing myself a disservice by playing the original instead of the remake. I actually really like the original's graphics and it has that 80's charm. The one thing I could do without is the dialogue system that makes it kind of easy to accidentally miss out on a keyword. I do love having to take notes, though. "Bob says his friend Ted in Moonglow knows about glass weapons" or whatever. But going back to question 2, I'm worried that I'll miss some obscure dialogue keyword and be stuck in the massive world with no idea what I missed.
Excellent game, anyway. Hard to believe it was released in '88 and it's about damn time I played it.