Kingston
Arcane
Its the "I love old games so I'm not a blubbering beth fanboy" tactic.
ricolikesrice said:How about you learn to read , punk ?
He s working for gamestar which is the german equivalent of insert_your_countries_most_sold gaming magazine. Unless you believe that german press is any more honest than other countries…
do you really expect anything from him that wont be the same shit as he did for oblivion ?
And no matter how much you suck up to him, he even stated he cant tell anything until a certain point in time (2 weeks?), so I guess if you really care, make a countdown
I m just trying to help you Kamerad, its not too late!
robur said:I'm a big fan of exploring game worlds. And while some might hate me for it, I'm also a fan of exploring good looking game worlds. My eyes are built to see color, why should I be alright with just black and white? At the same time, just running through a game world without a challenge isn't really that exciting. Does that answer your question?Edward_R_Murrow said:robur said:And while some people hate level scaling, I'm still ambivalent about it to a certain point.
Alright, but didn't it bother you that the level scaling (coupled with randomization) basically made the entire "16 square miles" obsolete due to massive "sameness feeling"?
Just have to wonder, especially since "exploring the world" was one of the things you said would be exciting.
robur said:"Hazelnut said:Me too. I love exploring, and I'm not alone here. I don't think anyone is gonna hate you for liking to explore good looking gameworlds, but it has to be about more than awesome shiny graphics and pretty vista's. I enjoyed DF and MW, but hated Oblivion after a fairly short time. I wanted TES4 to be the best bits of the previous two games plus some development. Unfortunately they destroyed the best bit of MW (the exploration aspect, since it wasn't great RPG-wise) in OB with the level scaling and generic blandness. Level scaling as a concept is almost essential to games like this, but it has to be used with care and designed into the game.
You will love Fallout 3 then, i spoke a lot with Todd and Pete and they promised me they wont lie again like they did before with morrowind and oblivion. I wish i could tell you more right now, but trust me: you must buy the next Gamestar for it will include all the reasons why you also must buy Fallout 3. No kidding, with Fallout 3 a new age of cRPG has begun (like before with oblivion) and Bethesda does their very best to please both hardcore fallout fans and the oblivion fans.
Dont overreact to the stupidity of US journalists like GI, germans are so much better, just look at how we rated gothic 3 skyhigh where everyone else mentioned bugs that we never got - but then again just like german journalists > U.S journalists, german computers > U.S. computers. They only got bugs in gothic 3 because of that.
Like any gamestar review we wont bore you with writing 7 pages about how a game looks and half a page about how it plays, no we ll go as deep into detail as we did with oblivion or galactic civilizations 2 (which that ricolikesrice seems to think of as a cRPG.... what a wookie if i may say so my young padawan).
www.gamestar.de ... the review for oblivion is free, just get a translation
We from Gamestar take gaming journalism seriously.
Shit, now I’m worried.with Fallout 3 a new age of cRPG has begun (like before with oblivion)
Well, you must also understand that this was a retelling of one particular game story, with the author's choices, without listing all the possible ones. I could be wrong, but so could you in your quick assumption.VD said:You take the charge and head back outside. ... "It's about time," Mister Burke says, and hands you the detonator. In the distance, you can see the town. There's no turning back after this. The money's not really that good, now that you think about it. You press the button anyway...
mister lamat said:scripted events in a tech demo a year and a half from when the game is supposed to go gold...
ricolikesrice said:funnily enough even at the codex there are retards who buy it like punck_D and sceeqo above.
You can't really do anything other than just gawk in that first Harrigan encounter (where he kills the innocent people).However, I'd like to point out that the above mentioned story contains at least two scripted events: BoS saving you from the mutants, and the mutant Boss encounter (and it looks like you can't sneak or talk your way through here). Well, we all know that scripted events and options don't go together.
Atrokkus said:You can't really do anything other than just gawk in that first Harrigan encounter (where he kills the innocent people).
Elhoim said:That´s right, they might not even make it to the game. Do you remember the scripted video of Oblivion with the bookseller and the dog? Was that in the game?
I'll take that bet. You'll lose.elander_ said:I bet some asshole from the publisher side has order them to have epic moments like this.
Elhoim said:That´s right, they might not even make it to the game. Do you remember the scripted video of Oblivion with the bookseller and the dog? Was that in the game?
Elhoim said:mister lamat said:scripted events in a tech demo a year and a half from when the game is supposed to go gold...
That´s right, they might not even make it to the game. Do you remember the scripted video of Oblivion with the bookseller and the dog? Was that in the game?
You can't really do anything other than just gawk in that first Harrigan encounter (where he kills the innocent people).
Section8 said:Elhoim said:mister lamat said:scripted events in a tech demo a year and a half from when the game is supposed to go gold...
That´s right, they might not even make it to the game. Do you remember the scripted video of Oblivion with the bookseller and the dog? Was that in the game?
There are some glaring differences here. The set piece with the dog was clearly thrown together as a quick way to demo the systems of the game, without placing them in any real narrative context. It's slightly nicer to have a little series of events to show each one off in turn than to simply cut to specific examples.
However, does anyone really believe the Megaton situation is a simple demo of engine/script features? First of all, there is a clear narrative context (evil path, Megaton resolution). Secondly, there's clearly a lot of effort vested in this. There's tons more specific content evident in displaying the passage of play described. Thirdly, this is clearly a segment of gameplay. There's the initiation of a quest, departure from the safety of the settlement into conflict, a progressive narrative through the conflict and ultimately, a boss fight. Big difference between watching the scripted actions of an NPC and a dog.
Of course it's likely to change between now and the final version, but I highly doubt this is a PR demo with no context within the final game.
Scripts and scripted events are two different things.elander_ said:That's probably not the best way to put it since every quest in Fallout is done with a script which detects certain conditions and fires other scripts if the conditions are met. Even Fallout quests are nothing more than huge lists of IF-THEN-ELSE instructions.
I "reviewed" the article's info, not the game or the demo.mister lamat said:scripted events in a tech demo a year and a half from when the game is supposed to go gold...
Sure, but this encounter doesn't affect you at all. It's a cutscene that's designed to show you one of the game's villains in action. FO3 cutscenes, as presented in the article, interfere into your "business" and force you to do certain things in order to progress. See the difference?Atrokkus said:You can't really do anything other than just gawk in that first Harrigan encounter (where he kills the innocent people).However, I'd like to point out that the above mentioned story contains at least two scripted events: BoS saving you from the mutants, and the mutant Boss encounter (and it looks like you can't sneak or talk your way through here). Well, we all know that scripted events and options don't go together.
I wouldn't try to convince you as I'm now working for their competitors.Punck_D said:robur said:<a href="http://en.wikipedia.org/wiki/Master_of_Magic_%28Mastertronic%29">Master of Magic</a>, yep. Really liked that RPG. Bit linear, though. But it had a great soundtrack.
Good one.
I usually don't buy any game magazine, so how would you, in case you want to, convince me to buy the next Gamestar considering I could be one of those "Beth will fuck it up"-geeks for particular reasons?