Songs of Steel: Hispania v1.1 is here!
Includes game rebalance, quality of life improvements, fixed achievements, and more!
Hello soldiers! We have listened to the user feedback and have a compendium of quality of life, balance changes, and fixes ready!
- Reduced experience necessary for units to become Elite with less battles. This is for the game not to be as strict with your core army, and allow for more experimentation with different units.
- Some of the less popular units have been tweaked slightly to become a bit more viable, without altering their general intent in the game.
- Support for AZERTY keyboards was added (see the in-game options).
- Can now check a unit's experience points in Camp/Town and pre-battle screens, without the need to open the unit's level-up window.
- Made clearer to see when a unit is required before starting a battle.
- You can now click through the interface decorations on the battle deployment screen (they no longer block your cursor).
- Fixed Bulwark was not triggering when intended.
- Fixed A Song of Steel sometimes not triggering after finishing both campaigns.
- Reduced requirements for Lethal With the Sword, as it was not being reachable through normal gameplay due to the character involved in it not being able to participate in enough battles for it to trigger.
- Fixed several typos in tutorials and events.
- Fixed several typos in achievements (mostly in Spanish).
- Fixed a display error on the "Inventory" button in the pre-battle screen.
- Fixed Phalanx's Shield Wall skill not working when attacking.
- Fixed a blocker in the Lutia battle for the Roman campaign which could happen if the first Combat Group was completely filled up with units (Capitulum 10).
- Added studio logos at game startup
Thank you for your suggestions and help in this journey so far!
Best wishes from the Songs of Steel: Hispania Team, and have a great rest of your week!