Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Songs of Steel: Hispania - turn-based tactics set during the Numantine War

Joined
Jul 8, 2006
Messages
3,035
I’ve got lost in the recent tacticals with ‘Songs’ in their titles.

WTF is tactical about songs lmao?
I am guessing its being influenced by "A song of Ice and Fire". Not just video games either, have noticed some bad books for teen girls basically, written in the hunger games style that seemed to have caught on to using the "songs" thing in their title.

BTW, to anyone who cares, I played the demo and actually liked it.
 

@songsofsteelvg

Meteorbyte Studios
Developer
Joined
Jun 21, 2024
Messages
6
Location
Spain
I’ve got lost in the recent tacticals with ‘Songs’ in their titles.

WTF is tactical about songs lmao?
I am guessing its being influenced by "A song of Ice and Fire". Not just video games either, have noticed some bad books for teen girls basically, written in the hunger games style that seemed to have caught on to using the "songs" thing in their title.

BTW, to anyone who cares, I played the demo and actually liked it.
Awesome! I love to hear that you enjoyed the demo. This week it's the release of the complete game ;)
 
Glory to Ukraine
Joined
Nov 22, 2020
Messages
2,609
Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming!
1720720025907.png


Bruh... how about some hard difficulty tho?
 
Glory to Ukraine
Joined
Nov 22, 2020
Messages
2,609
Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming!
6 hours into the Roman campaign - this is really good tbh fam.

My observations from the demo still stand, the full game brings in more auxiliary units that you can use to spice up your roster (these tend to be various ranged/skrimish units, ranging from slingers to Macedonian peltasts and elephant riders). There are plenty of CYOA events on the strategic map that have consequences (mostly in what reward/loss you get right away, though some have longer term effects - for example your policy regarding relations with the local tribes), you also get to explore the background of the main characters through various dialogues that happen in the camp.

Missions are designed very nicely and encourage multiple tries if you want to get a perfect result. My main issue with the game so far is that there are usually quite low limits on the number of units that you can bring - since you often get reinforcements for free (usually auxiliary reinforcements) this means that you dont have that much space to experiment with all the unit types that you have at your disposal. This is further compounded by the way the XP is awarded (one point per mission) also encourages you to keep bringing your core Roman units to keep them leveled up.

Still, this is a very gud gaem. If you like lower scale TBS stuff/Romans/light RPG elements stuff, you should be getting this.
 

REhorror

Educated
Joined
Dec 22, 2023
Messages
726
Honestly I'm fine with everything, but the graphics look a bit too colorful and cartoony for me.
 

udm

Arcane
Patron
Joined
Aug 14, 2008
Messages
2,905
Make the Codex Great Again!
Aren't you guys glad I stumbled on this gem.

I honestly don't know why the hell this was buried underneath all the other shovelware from Next Fest.
 

@songsofsteelvg

Meteorbyte Studios
Developer
Joined
Jun 21, 2024
Messages
6
Location
Spain
Hello guys! It’s been 10 days since the full game came out. What is the game like? Most choose the Roman side but some with the Celtiberians are also having a lot of fun with ambushes

They have started writing reviews on the Steam page. If you could also leave your feedback on the page of the store also, in addition to commenting here, would help us a lot to grow.
 
Last edited:

Taka-Haradin puolipeikko

Filthy Kalinite
Patron
Joined
Apr 24, 2015
Messages
20,745
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Bubbles In Memoria
https://store.steampowered.com/news/app/2603300/view/4701286274905621469
Songs of Steel: Hispania v1.1 is here!
Includes game rebalance, quality of life improvements, fixed achievements, and more!
Hello soldiers! We have listened to the user feedback and have a compendium of quality of life, balance changes, and fixes ready!

38bd4d5c3dbe891bde772fa649918a885945b6eb.png


  • Reduced experience necessary for units to become Elite with less battles. This is for the game not to be as strict with your core army, and allow for more experimentation with different units.
  • Some of the less popular units have been tweaked slightly to become a bit more viable, without altering their general intent in the game.

851f655724d25864e9f83ab4124b1abb04cfa686.png


  • Support for AZERTY keyboards was added (see the in-game options).
  • Can now check a unit's experience points in Camp/Town and pre-battle screens, without the need to open the unit's level-up window.
  • Made clearer to see when a unit is required before starting a battle.
  • You can now click through the interface decorations on the battle deployment screen (they no longer block your cursor).

4f0984bd0b6a2d94c9baa75ee01c8a87f93eb244.png


  • Fixed Bulwark was not triggering when intended.
  • Fixed A Song of Steel sometimes not triggering after finishing both campaigns.
  • Reduced requirements for Lethal With the Sword, as it was not being reachable through normal gameplay due to the character involved in it not being able to participate in enough battles for it to trigger.

c2ff8683f7dbf3b04d873eece2805e5161905b0a.png


  • Fixed several typos in tutorials and events.
  • Fixed several typos in achievements (mostly in Spanish).
  • Fixed a display error on the "Inventory" button in the pre-battle screen.
  • Fixed Phalanx's Shield Wall skill not working when attacking.
  • Fixed a blocker in the Lutia battle for the Roman campaign which could happen if the first Combat Group was completely filled up with units (Capitulum 10).
  • Added studio logos at game startup

Thank you for your suggestions and help in this journey so far!

Best wishes from the Songs of Steel: Hispania Team, and have a great rest of your week!
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom