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I'm actually not entirely sure whether SP is Obsidian's only AAA project ATM.
I'm actually not entirely sure whether SP is Obsidian's only AAA project ATM.
NWN2. It's precisely the type of game you speak of.
The game itself is closer in spirit to the Infinity Engine than anything else they've ever made, but not close enough it seems. Josh Sawyer agrees.
Also, you are too lenient to them. Developers are expected to be flexible and are supposed to come up with *plans* of their projects. Because that's what software development is about - finding new answers to new problems. Saying that they should be excused because they coudn't find an answer to a new problem, or that the problem did fit the template they had prepared long ago only highlights their incompetence.
Whatever. I don't give a fuck, because I only want them to make one type of a game.
Anyway, you never actually told me why you gave so much money to this band of bungling incompetents. I'm pretty sure you gave more money than I did.
One more time: I do not intend here to call names and whine that Obsidian are incompetent. I like them a lot. But what worries me is the blatant fanboism: not seeing what they are doing wrong or coming up with excuses for the the most basic stuff, which is inexcusable. I mean, there's double standards going on here: when Bioware or Bethesda do some ill planed, rushed shit everyone's the judge, but when Obsidian churns out broken mess, it's ok. Similarly, when Bioware and Bethesda employ marketing it's them evil brainwashing masses, but when Obsidian does the identical thing, it's suddenly ok.
We are first to call Gaider, Todd and others a bunch of incompetent fools, who outright lie and dispense half-truths to their audience only to backpeddal later on, but when once the Kickstarter campaign is over Josh openly admits that it was a gigantic marketing asspull, that they have no plan, and they have yet to start pre-production, it's all fine. All that and rather dubious quality of their past products coupled with financial instability.
You lads, have been through all that bullshit many times, and yet you close your ears and keep repeating the mantra "No, no, no! This time is going to be different!" Have you ensured that it is going to be different? Have they proved to you it is going to be different? How is it going to be different, then other than "well, they have money so that they can make a game they want"?
My logic is based on hard numbers, facts and experience. You position, on the other hand, is based on wishful thinking.
It is necessarily going to be different because it is a completely different kind of project.
My logic is based on hard numbers, facts and experience. You position, on the other hand, is based on wishful thinking.
No, my position is based on the facts that matter, and not on the facts that don't matter.
You are wrong. It's clear to me that after all that explaining by people who do projects for the living you have no idea how projects work. I rest my case here.
I just want to reply to this one, because arguing about the other points is useless. You are clearly exaggerating, there were no hire monday/fire tuesday scenarios. There were cases when they hired people for a project and they fired them a year later. But ask any big company in the videogame industry, and they will say that this is how this industry works. Hire new people when you start production, and let them go when they are not needed for the project.they do mismanage funds (employing new hands, to fire them a day later)
Yes, most likely from SP as it is the only AAA title in the making ATM.How on Earth can you argue that on one-hand, "just a few hundred thousand" could be what saves P:E and gets it to completion, while on the other, you blithely throw away hundreds of thousands of dollars worth of office space because "it's already being paid for"?That enforces my point that there is no need to transfer costs to PE as they are already paying for floor space. That actually means that you can cram 150 people in there and your rent won't increase, because surprise they have already payed for it!!!!
Already being paid for by whom? And where did that money come from? If it's coming out of the South Park budget (their only source of income?), then why are they spending that money on office space they don't need, instead of on South Park?
Honestly? They got offices far too big for themselves in the first place probably because they had a small windfall from one of their projects. They made the classic mistake of thinking that would last forever - and it didn't. They're now on a very short financial tight-rope - especially after losing and cancelling a project earlier this year and probably having to bear some of the costs devoted to that.And yet they're not.Estimated space required for what? You know that people can work in a smaller area.
It's the job of Feargus. I think that JS would understand that it's either working in a smaller room or not working at the Obsidian at all. You claim to know what he will pick. So you tell me.You go tell Josh he should be working in a smaller room.
You're the one who raised a "wall will separate heat/conditioning from coming to that unused space". I have no idea what the fuck you were trying to do. Given you also think that lights in an office building are "turned on in the evening or night." For all I know, you probably thought you'd stumbled onto a genius idea.You have got to be kidding me. A wall in an rented FSG office to stop air circulation?DarkUnderlord said:If I misunderstood you, then fair enough. But it's good to know you agree that there are costs that must be paid - and paying them for empty space is a waste.
Well they sure as hell don't have an actual business plan. I honestly think they went "Shit, we need money. Uhh... KickStarter anyone?"A business plan out of altruistic notion?
BINGO!PE is too small to cover anything.
Wait a minute, weren't you the one talking about prohibitive moving costs?The thing is that if Obsidian run out of AAA projects it will have to relocate to a very small office and embrace their indie status.
Actually it's more about staff and reputation and being able to put together a viable presentation. Troika started pitching Arcanum and they didn't have a whole floor for 200 people as their office space. Obsidian started in Feargus' attic. Of course, Troika failed because they didn't get "that next project" in time to stay afloat. Now Obsidian have got that money from a KickStarter. Think about it, an obligation free pile of cash. $4 Million of it! With no publisher attached. And they're potentially going to blow it because they're relying on other, flaky AAA titles to keep them afloat.They don't want that, but that may happen. Another thing is that you can't even bid for AAA projects if you don't have capacity to deliver and that capacity is incidentally floor space.
Yep, they sure spent a lot of money on that sound room, didn't they. Spend a lot of money, hope on a AAA title, have it cancelled, have to sack staff - but we've gotta keep the sound room!Don't make even a bigger fool out of yourself. You are the one yelling that remodeling costs a lot and now you tell me that a company that is broke according to you should relocate, pay for remodeling, have a production down time and etc. Not to mention that the sound and motion capture studios, could be the only thing keeping them in business. Do you even have a fucking clue how much it costs to make a sound room? With all the isolation and etc.
I like how one minute, you're talking about the horrible costs of moving - and the next you're talking about Obsidian having to move.Nobody desires to cram, but if Obsidian would get 2-3 AAA projects going they would start cramming ASAP or if they won't get new projects going they would move and cram in a smaller office, leaving their AAA status far behind.
If they don't have 2 -3 AAA titles, then yes, they're spending far too much money on office space.Also what does Obsidian's office setup has to do with the current status of the company? If the status changes the setup will also change. Or you are blaming Obsidian's office setup on their current financial situation?
Aye? You were arguing earlier that this building doesn't allow you to drop office space - now you're saying they can just "cut it" and reduce their costs? Then you talk about how expensive moving is and how it's cheaper to stay where they are, spending millions on office space they don't need - while they pay for that space all out of South Park, an RPG with a flaky and tenuous financial footing at best that's been delayed purely for financial reasons. Make up your mind.This yet again proves my point rather than refutes it. This "shit" as you call it may be the reason why Obsidian is still in business as they can cut costs with those things and thus reduce their contract size with publishers.DarkUnderlord said:You yourself argued against the costs associated with moving. That means they have to pay for all of this shit."The offices take up some 40,000 square feet, allowing plenty of room for conference areas and a lounge for each development team."
[...]
"Obsidian's offices also include their own motion-capture studio and their own sound studio - two unusual features in a development studio this size. “It's really advantageous to be able to do all that stuff in house,” said Avellone."
[...]
"The large break room area"
And again, would you care to tell me where that money's coming from?
Nah, they've got $4M cash from their P:E KickStarter! They can just spend that and keep their sound room. I'm sure another project will come along in time - you know, because they have a sound room - and they can just use the money they get from that next project to bankroll P:E., right?If they will get rid of it, it might mean that they have to kiss AAA titles good bye.
This is the smartest thing you've said for the entire thread.I don't know where money come from.
So Obsidian are either:It may be personal savings, but most likely SP since it is the only AAA project ATM. You can always ask Ben, MCA or Feargus if you do care so much.
DarkUnderlord said:But a question: Does this seem like a good business plan? Does this seem like a good strategy to rely on? To rely on other AAA projects - which themselves are of a tenuous nature - in order to complete a project funded with goodwill via KickStarter? And if Obsidian think it's "okay" to use South Park money to pork-barrel their office space, in the event they lost SP, why wouldn't they then think "Well, we've got all this KickStarter money... We could just use that! And I'm sure we'll get another AAA title later!"
That's why this sort of "use one project to fund another" thinking is a bad idea - because when things go bad, the thinking perpetuates down the chain into using the next project as a cow.
Infinitron It's actually THQ collaborating with South Park Digital Studios LLC. Otherwise THQ's problems wouldn't have lead to the game being delayed.
Yes, most likely from SP as it is the only AAA title in the making ATM.How on Earth can you argue that on one-hand, "just a few hundred thousand" could be what saves P:E and gets it to completion, while on the other, you blithely throw away hundreds of thousands of dollars worth of office space because "it's already being paid for"?That enforces my point that there is no need to transfer costs to PE as they are already paying for floor space. That actually means that you can cram 150 people in there and your rent won't increase, because surprise they have already payed for it!!!!
Already being paid for by whom? And where did that money come from? If it's coming out of the South Park budget (their only source of income?), then why are they spending that money on office space they don't need, instead of on South Park?
THQ delays games, looks to raise capital:
And yet they're not.Estimated space required for what? You know that people can work in a smaller area.
It's the job of Feargus. I think that JS would understand that it's either working in a smaller room or not working at the Obsidian at all. You claim to know what he will pick. So you tell me.You go tell Josh he should be working in a smaller room.
Honestly? They got offices far too big for themselves in the first place probably because they had a small windfall from one of their projects. 1. They made the classic mistake of thinking that would last forever - and it didn't. They're now on a very short financial tight-rope - especially after losing and cancelling a project earlier this year and probably having to bear some of the costs devoted to that.
Now either a miracle happens - the sort of miracle of the like of Titus buying Interplay - and THQ get some funding... They decide to keep funding the South Park RPG and 2. Obsidian can keep their office space and develop Project: Eternity. 3. Or THQ fails to get funding, or gets funding but doesn't get enough, or decides to drop the South Park project anyway.
4. But a question: Does this seem like a good business plan? Does this seem like a good strategy to rely on? To rely on other AAA projects - which themselves are of a tenuous nature - in order to complete a project funded with goodwill via KickStarter? And if Obsidian think it's "okay" to use South Park money to pork-barrel their office space, in the event they lost SP, why wouldn't they then think "Well, we've got all this KickStarter money... We could just use that! And I'm sure we'll get another AAA title later!"
5.That's why this sort of "use one project to fund another" thinking is a bad idea - because when things go bad, the thinking perpetuates down the chain into using the next project as a cow.
You have got to be kidding me. A wall in an rented FSG office to stop air circulation?DarkUnderlord said:If I misunderstood you, then fair enough. But it's good to know you agree that there are costs that must be paid - and paying them for empty space is a waste.
1.You're the one who raised a "wall will separate heat/conditioning from coming to that unused space". I have no idea what the fuck you were trying to do. 1. Given you also think that lights in an office building are "turned on in the evening or night." For all I know, you probably thought you'd stumbled onto a genius idea.
A business plan out of altruistic notion?
Well they sure as hell don't have an actual business plan. I honestly think they went "Shit, we need money. Uhh... KickStarter anyone?"
The thing is that if Obsidian run out of AAA projects it will have to relocate to a very small office and embrace their indie status.
Wait a minute, weren't you the one talking about prohibitive moving costs?
They don't want that, but that may happen. Another thing is that you can't even bid for AAA projects if you don't have capacity to deliver and that capacity is incidentally floor space.
Actually it's more about staff and reputation and being able to put together a viable presentation. Troika started pitching Arcanum and they didn't have a whole floor for 200 people as their office space. Obsidian started in Feargus' attic. Of course, Troika failed because they didn't get "that next project" in time to stay afloat. Now Obsidian have got that money from a KickStarter. Think about it, an obligation free pile of cash. $4 Million of it! With no publisher attached. And they're potentially going to blow it because they're relying on other, flaky AAA titles to keep them afloat.
Don't make even a bigger fool out of yourself. You are the one yelling that remodeling costs a lot and now you tell me that a company that is broke according to you should relocate, pay for remodeling, have a production down time and etc. Not to mention that the sound and motion capture studios, could be the only thing keeping them in business. Do you even have a fucking clue how much it costs to make a sound room? With all the isolation and etc.
Yep, they sure spent a lot of money on that sound room, didn't they. Spend a lot of money, hope on a AAA title, have it cancelled, have to sack staff - but we've gotta keep the sound room!
Nobody desires to cram, but if Obsidian would get 2-3 AAA projects going they would start cramming ASAP or if they won't get new projects going they would move and cram in a smaller office, leaving their AAA status far behind.
I like how one minute, you're talking about the horrible costs of moving - and the next you're talking about Obsidian having to move.
Also what does Obsidian's office setup has to do with the current status of the company? If the status changes the setup will also change. Or you are blaming Obsidian's office setup on their current financial situation?
If they don't have 2 -3 AAA titles, then yes, they're spending far too much money on office space.
This yet again proves my point rather than refutes it. This "shit" as you call it may be the reason why Obsidian is still in business as they can cut costs with those things and thus reduce their contract size with publishers.DarkUnderlord said:You yourself argued against the costs associated with moving. That means they have to pay for all of this shit."The offices take up some 40,000 square feet, allowing plenty of room for conference areas and a lounge for each development team."
[...]
"Obsidian's offices also include their own motion-capture studio and their own sound studio - two unusual features in a development studio this size. “It's really advantageous to be able to do all that stuff in house,” said Avellone."
[...]
"The large break room area"
And again, would you care to tell me where that money's coming from?
1. Aye? You were arguing earlier that this building doesn't allow you to drop office space - now you're saying they can just "cut it" and reduce their costs? Then you talk about how expensive moving is and how it's cheaper to stay where they are, 2. spending millions on office space they don't need - while they pay for that space all out of South Park, an RPG with a flaky and tenuous financial footing at best that's been delayed purely for financial reasons. Make up your mind.
3. And "reduce their contract size with publishers"? What the hell does that even mean? By all means, please elaborate as to how Obsidian can "cut costs with those things and thus reduce their contract size".
If they will get rid of it, it might mean that they have to kiss AAA titles good bye.
Nah, they've got $4M cash from their P:E KickStarter! They can just spend that and keep their sound room. I'm sure another project will come along in time - you know, because they have a sound room - and they can just use the money they get from that next project to bankroll P:E., right?
It is after all, what you've been arguing Obsidian's business practice is.
I don't know where money come from.
This is the smartest thing you've said for the entire thread.
It may be personal savings, but most likely SP since it is the only AAA project ATM. You can always ask Ben, MCA or Feargus if you do care so much.
So Obsidian are either:
1. Relying on their own cash reserves to stay open, cash reserves which you claim are "only a few hundred k", while they burn through half that amount every month on rent.
2. Using money from one project to keep their business afloat financially. That is, instead of spending the money they've been given for a project, on that project, they're spending it on other projects.
3. What you've described is not a sound business model, nor is it sound business practice.
4. And this is what Obsidian are relying on: Darksiders II is failing, end in sight for THQ?
"Today, THQ's market value has dropped another 30%, bringing the company's overall worth to an abysmal $7.27 million USD"
It's not.Obviously they are collaborating, but it's not clear who is putting up most of the money for development here. The delay could be unrelated to the funding of the game's development.
I don't know why you'd say this. Like, come on guys, seriously. Do at least some research before you cross your fingers and spout make-believe bullshit. The reason is given in this thread - and that reason is, courtesy of THQ:Ie, the reason for the delay might be that THQ does not have enough cash to properly market and distribute the finished game.
Well, their plan would suck.I'm starting to really wish that Obsidian would publish their plans so that certain people would shut up about it. Though I suppose that the regular suspects would just move on to nitpicking the plan and blowing up any minor flaw out of proportion to prove that Project Eternity is dooomed!
Please tell that to J_C and l3loodAngel - who continue to insist that Obsidian's reserves should be spent on getting P:E out the door, when they run out of cash.1) The fact that Obsidian had to go to kickstarter to raise a measly 1 million proves that they don't have any reserves.
False. Even if they have sizable reserves, spending all that money on a project with very uncertain commercial potential is no way to stay in business. Reserves are there to cover for unexpected circumstances, not for risky investments.
Except the for the fact that the lay-offs affected the South Park development team. If funding being cancelled for an unnanounced project results in staff from another project being affected, then you have a much deeper problem. It means Obsidian are using funds from one project to help bank-roll another. If this is what they're really doing, think about what that means for P:E - should Obsidian lose more AAA titles or fail to get another.2)Having to fire an employee right after hiring him shows poor planning.
False. Keeping staff on payroll even if there is no work for them would be poor planning. Being willing to ruthlessly terminate excess employees immediately when a project is unexpectedly cancelled is the only rational plan in a business field where publishers can cancel games at the drop of a hat.
If you're making that decision (thinking the game won't sell enough to cover costs) having just decided to start the new project in the first place, it means you're not planning properly. What's happening here, these guys are only planning two weeks ahead before changing their minds?3)Obsidian could have/should have/may have spent their own reserves on finishing the cancelled games.
False. The publisher owns the game, and when he cancels it means the game won't be released. Marketing is a bigger expense than development anyway, and even if Obsidian were to offer to pay to complete the game with their own money, it means fuck all if the publisher doesn't think the game will sell enough to cover costs.
1. You're an idiot. See #4.SP game is funded by Matt and Trey. If you would look at EA only about 30% goes into game development and the biggest chunk goes to marketing. You can't sell a mainstream game without marketing. It has nothing to do with Obsidian paying bills.DarkUnderlord said:
They lasted just fine in Feargus' attic before they got that office space. Obsidian, circa 2004:1. They did what they could to survive. If they would have rented a small office to accommodate 50 people, without sound and other studios they probably would not have lasted that long.
I'm glad you and I agree on something.2. Keeping that much space is retarded idea to begin with.
Oh right, so now they're wasting potentially valuable office space that could be used for AAA titles - on P:E.They need that area to be able to produce AAA titles if they keep coming. That area was never intended for PE.
4. They are not doing that.DarkUnderlord said:4. But a question: Does this seem like a good business plan? Does this seem like a good strategy to rely on? To rely on other AAA projects - which themselves are of a tenuous nature - in order to complete a project funded with goodwill via KickStarter? And if Obsidian think it's "okay" to use South Park money to pork-barrel their office space, in the event they lost SP, why wouldn't they then think "Well, we've got all this KickStarter money... We could just use that! And I'm sure we'll get another AAA title later!"
Note the bolded "surprise" and the four exclamation marks at the end of that first quote for added emphasis. This is what l3loodAngel actually believes. That is, the P:E budget does not include costs for floor-space. "It's free!!!!!!1!11!oneonetwo"How on Earth can you argue that on one-hand, "just a few hundred thousand" could be what saves P:E and gets it to completion, while on the other, you blithely throw away hundreds of thousands of dollars worth of office space because "it's already being paid for"?That enforces my point that there is no need to transfer costs to PE as they are already paying for floor space. That actually means that you can cram 150 people in there and your rent won't increase, because surprise they have already payed for it!!!!
Already being paid for by whom? And where did that money come from? If it's coming out of the South Park budget (their only source of income?), then why are they spending that money on office space they don't need, instead of on South Park?
Yes, most likely from SP as it is the only AAA title in the making ATM.
Prosper? Is that you?5. They have free space that they have to use to finish AAA project and they also have free space that can accommodate PE team. So you want them to rent office space to for PE to do the justice.
I considered that but this is the chain of events:l3loodAngel said:1. How about sarcasm?DarkUnderlord said:1.You're the one who raised a "wall will separate heat/conditioning from coming to that unused space". I have no idea what the fuck you were trying to do. 1. Given you also think that lights in an office building are "turned on in the evening or night." For all I know, you probably thought you'd stumbled onto a genius idea.l3loodAngel said:You have got to be kidding me. A wall in an rented FSG office to stop air circulation?DarkUnderlord said:If I misunderstood you, then fair enough. But it's good to know you agree that there are costs that must be paid - and paying them for empty space is a waste.
No, that's not technically fraud. Look, English clearly isn't a language you understand so you should check a dictionary before you throw those words around.You are accusing Obsidian of fraud here without any proof. Present hard evidence or shut the fuck up.DarkUnderlord said:Well they sure as hell don't have an actual business plan. I honestly think they went "Shit, we need money. Uhh... KickStarter anyone?"l3loodAngel said:A business plan out of altruistic notion?
Oh cool, so moving P:E is free but moving SP costs money. I love this deluded land your mind lives in.There is a difference between relocating to some small hole, scraping all built infrastructure to become an indie studio and moving with all SP, PE teams and with all the infrastructure.DarkUnderlord said:Wait a minute, weren't you the one talking about prohibitive moving costs?l3loodAngel said:The thing is that if Obsidian run out of AAA projects it will have to relocate to a very small office and embrace their indie status.
You can't explain anyting in detail. Please don't try. You'd garble the English language too much "to do the justice".Do I need to explain this in detail?
It's like you either miss the point deliberately - or you're incredibly obtuse. Maybe if I keep numbering things for you, that might help.Exactly. Troika went bust because they ran out of customers (publishers) and not because of the floor space.DarkUnderlord said:Actually it's more about staff and reputation and being able to put together a viable presentation. Troika started pitching Arcanum and they didn't have a whole floor for 200 people as their office space. Obsidian started in Feargus' attic. Of course, Troika failed because they didn't get "that next project" in time to stay afloat. Now Obsidian have got that money from a KickStarter. Think about it, an obligation free pile of cash. $4 Million of it! With no publisher attached. And they're potentially going to blow it because they're relying on other, flaky AAA titles to keep them afloat.They don't want that, but that may happen. Another thing is that you can't even bid for AAA projects if you don't have capacity to deliver and that capacity is incidentally floor space.
Not have spent so much on a sound room in the first place.That's an unfortunate turn of events, but what do you think they should do?DarkUnderlord said:Yep, they sure spent a lot of money on that sound room, didn't they. Spend a lot of money, hope on a AAA title, have it cancelled, have to sack staff - but we've gotta keep the sound room!l3loodAngel said:Don't make even a bigger fool out of yourself. You are the one yelling that remodeling costs a lot and now you tell me that a company that is broke according to you should relocate, pay for remodeling, have a production down time and etc. Not to mention that the sound and motion capture studios, could be the only thing keeping them in business. Do you even have a fucking clue how much it costs to make a sound room? With all the isolation and etc.
They made NWN and KOTOR without it, I'm sure they'll manage. Hell, South Park LLC have their own sound rooms in their television studios. If they're the ones really funding this thing, why not move the SP team in there during the off-season? It seems about as plausible.Dismantle the room and sell it as scrap? How much are they going to get and not mention the fact that they might be using it for SP as it should be heavily voiced game.
Said the man who thinks office space is "already paid for".You made a fool out of yourself too many times in this discussion to continue on such points.
Of course staying with a sound room is cheaper then moving it. My point is they shouldn't have wasted the money on it in the first place. Given you think Obsidian just pay for floor space out of other projects, and Infinitron thinks they have some kind of "other budget" for overheads, according to your logic, Obsidian wouldn't haven't even accounted for it properly. You probably think "it's already paid for!!!"1. Oh brother. Obsidian can cut game development costs with those things, not their rent costs. Staying with this infrastructure can be cheaper than moving with it.DarkUnderlord said:1. Aye? You were arguing earlier that this building doesn't allow you to drop office space - now you're saying they can just "cut it" and reduce their costs? Then you talk about how expensive moving is and how it's cheaper to stay where they are, 2. spending millions on office space they don't need - while they pay for that space all out of South Park, an RPG with a flaky and tenuous financial footing at best that's been delayed purely for financial reasons. Make up your mind.
3. And "reduce their contract size with publishers"? What the hell does that even mean? By all means, please elaborate as to how Obsidian can "cut costs with those things and thus reduce their contract size".
And you think Matt & Trey want to bank-roll Obsidian's excess? What happens when the South Park game doesn't need a full-time sound studio - or they've finished with the motion capture aspect of the game? You think they'll be happy to pay Obsidian extra just so Obsidian can keep them around for other projects?SP pays for it, not Obsidian for SP. You see a developer develops game while publisher pays for it. In this case M&T pay for development, while THQ should pay for other costs.
No really, it's what you've been arguing. You said it just above. "M&T pay for it", "[office space] is already paid for". Add the sound studio, motion capture studio, and the extra lounges for other projects.DarkUnderlord said:Nah, they've got $4M cash from their P:E KickStarter! They can just spend that and keep their sound room. I'm sure another project will come along in time - you know, because they have a sound room - and they can just use the money they get from that next project to bankroll P:E., right?If they will get rid of it, it might mean that they have to kiss AAA titles good bye.
It is after all, what you've been arguing Obsidian's business practice is.
He says, after insisting that "SP are paying for it".A sentence worthy of a quote...DarkUnderlord said:This is the smartest thing you've said for the entire thread.l3loodAngel said:I don't know where money come from.
1. Yes, and that money's NOT for game development (Read: Staff). It's to cover the overheads during a lax period. You said it yourself earlier when you talked about factories hiring and firing staff - but not moving premises as their staff shrinks and grows.1. Exactly. If a company burns a million a month it should have few 100k stashed.DarkUnderlord said:So Obsidian are either:
1. Relying on their own cash reserves to stay open, cash reserves which you claim are "only a few hundred k", while they burn through half that amount every month on rent.
2. Using money from one project to keep their business afloat financially. That is, instead of spending the money they've been given for a project, on that project, they're spending it on other projects.
3. What you've described is not a sound business model, nor is it sound business practice.
4. And this is what Obsidian are relying on: Darksiders II is failing, end in sight for THQ?
"Today, THQ's market value has dropped another 30%, bringing the company's overall worth to an abysmal $7.27 million USD"
2. Well they need that stuff to finish SP, so it's the cost of finishing the game. It's bigger than the cost of previous projects since they all share the costs. Now the burden is on SP since 1 million for PE would just pay for rent according to you.
3. Obsidian is in a tough business situation, that cannot be painted in different color. I will repeat this yet again: If Obsidian will go bust it will be because they don't have customers and NOT because they rented too much floor space. I do no know how you managed to derail this discussion from minor accounting issue, to Obsidian being a grifter company that made a huge scam. You sound like Rush Limbaugh or Ted Nugent so I won't indulge your insanity any more.
4. They rely on what they can. How does this affect you or PE it's above me, but have it your way.
l3loodAngel said:Yes, most likely from SP as it is the only AAA title in the making ATM.Already being paid for by whom? And where did that money come from? If it's coming out of the South Park budget (their only source of income?), then why are they spending that money on office space they don't need, instead of on South Park?
People with brains don't become Obsidian fanboys at all
I don't have a slightest clue what am I talking about, but I will keep shouting since I want to humiliate myself further.
I do no know how you managed to derail this discussion from minor accounting issue, to Obsidian being a grifter company that made a huge scam. You sound like Rush Limbaugh or Ted Nugent so I won't indulge your insanity any more.
Now make up your mind, will you? First you said that Obsidian has no reservers, and now you say they have. I only said that they could use a few hundred thousand, which could help them a lot. This is a 3,5 million budget game, even 100-200K could mean much.Please tell that to J_C and l3loodAngel - who continue to insist that Obsidian's reserves should be spent on getting P:E out the door, when they run out of cash.1) The fact that Obsidian had to go to kickstarter to raise a measly 1 million proves that they don't have any reserves.
False. Even if they have sizable reserves, spending all that money on a project with very uncertain commercial potential is no way to stay in business. Reserves are there to cover for unexpected circumstances, not for risky investments.