man its wordy and annoying to read. Pulling tarrot cards take too long. In disco your inner voices were taking a stand occasionally, when there was something useful/witty to be said. In here all of them appear to talk always? Also lack of distinct personality so they kind of blend together.
Played briefly and noticed that on default settings my fans were spinning wild. Is it another case of elex school of optimization?
even if you put writing quality aside, imagine reading a book and you have to hit space every single sentenceman its wordy and annoying to read. Pulling tarrot cards take too long. In disco your inner voices were taking a stand occasionally, when there was something useful/witty to be said. In here all of them appear to talk always? Also lack of distinct personality so they kind of blend together.
Played briefly and noticed that on default settings my fans were spinning wild. Is it another case of elex school of optimization?
Text-heavy game with bad writing is basically gonna be dead on arrival. Any second opinions on this?
Crimson Herring Studios managed to score $250,000 in funding from the Canadian government.
Sovereign Syndicate is an upcoming isometric steampunk fantasy RPG inspired by Disco Elysium and Shadowrun Returns
Crimson Herring Studios managed to score $250,000 in funding from the Canadian government.
I don't know if this incentivizes me to move to Canada or stay the hell away from it.
Crimson Herring Studios managed to score $250,000 in funding from the Canadian government.
I don't know if this incentivizes me to move to Canada or stay the hell away from it.
This made me angry even when I misread it as $25,000. God dammit.
Plz send me a key. I pay my taxes!Crimson Herring Studios managed to score $250,000 in funding from the Canadian government.
I don't know if this incentivizes me to move to Canada or stay the hell away from it.
This made me angry even when I misread it as $25,000. God dammit.
Wait until you see our latest funding announcement... https://twitter.com/HerringStudios/status/1559710936646033409?s=20&t=FtSTee3Q4z1XCo-UYTecrA
Seriously though, good to know we'll have the funding we need to make the game we want. Still talking with publishers about extra support for things like voiceover, localization, and console ports, but at least it's not a question of if, but when.