Volourn said:
It's about context. A game should be fun. If something isn't fun in a game than it is most certainly not worthwhile. It's like saying a quest that gives you 5gp when you are 15th level is 'worthwhile'. LMAO Random encounters in SOZ do not add to a worthwhile experience. Period.
It's not about the fucking context. Even if you analyze it by the etymology, it means that it's 'worth your while', which means that 'wasting your time' will be worth it after the deed, it has
no connection at all with being *interesting*. A quest that gives you 5gp at level 15 is not worthwhile, because you can do shitloads of other things at that level that will take the same amount of time and give you better rewards.
Starting area? You are a moron. You start the game at level 4, and I finished playing at level 9 still in this 'starting area'. Samarach doesn't fit the profile of a starting area since it is a huge part of the game. Candlekeep in BG1 is the starting area. Vault 13 in FO1 is the starting area. In SOZ, the starting ara is the ship and the beach area when you first land.
Even if Samarach is too big (which it is, see my previous post responding to NiM82), it still doesn't change the fact that you are bitching about the encounters that are piss easy, and are made exclusively for the starting area
Easily. people who don't have the hide skill seem to have an easier time with the game since they basically get free xp. ie. they're being rewarded for not having a skill. LMAO
And the hide skill rewards you with the ability to avoid fighting every five seconds.
What a fuckin' idiot. How cna I suck at a agme that I find fuckin' easy? I have surivial. I don't need hide because only pussies hide from easy encounters. The problem here isn't having key skills, it's that the encounters are too many which you fuckin' agree with. Get out of SOZ's ass.
Failure in logic detected. First you say that the encounters are boring, suck, etc, etc while next you say that you pretty much rush to them on purpose. Surely this makes sense.
Ayup, that's all I needed to know.
Behold, Volourn can take on earth elementals, wyverns, One-Of-Many and ogres the moment he leaves Samargol for the first time without taking a scratch.
Anyway, I'm done with this flamefest. There's nothing more except 'no u, moron, r00fles' going on for a longer while now, and even I can't stand so much continuous retardation.