Cowboy Moment
Arcane
- Joined
- Feb 8, 2011
- Messages
- 4,407
For the love of God, get a texture replacement mod for those low LOD ground textures. Man, do those look hideous in vanilla.
Does misery adds quests? I tried russian mod SGM 2.0 to see if there is some tasteful new content, but can't comment on the quality for now.
The fix should be special environment trigger that kills player if they don't have SEVA on.They also didn't "fixed" "Get to Pripyat" quest so you have to spend 80k on completely useless SEVA suit even if you have good enough protection to go through underground pass.
The fix should be special environment trigger that kills player if they don't have SEVA on.They also didn't "fixed" "Get to Pripyat" quest so you have to spend 80k on completely useless SEVA suit even if you have good enough protection to go through underground pass.
The main problem with the tunnel isn't supposed to be the toxic gas itself, but the fact they pretty much forced the breathable air out when pumping it in so no matter your filers and protection, if you're getting your air from outside you'll suffocate there even if you aren't poisoned.
You gotta equip them so they show in the available slots of your armor. You'll know it's equppied once radiation starts kicking in.
In Misery repair costs are logarithm so repair items asap. I have made over 300k now. Also 2.03 is coming.
Quickfix(the latest one, there are 3 of them) works for me. But if I quit the game I cannot load or start a new game until I restart my computer.Does quickfix for 2.0.2 works properly for you? Because Misery crashes every time I try to start new game/load save when I use it (and yes, I tries reinstalling). Normal 2.0.2 without quickfix works fine though.
Wake me up when it's playable.
Wake me up when it's bug free and with more quests and areas to explore.
Since the game is already playable i see no point in demanding the game to be "playable". Bug free is utopic, but accurate.
You gotta equip them so they show in the available slots of your armor. You'll know it's equppied once radiation starts kicking in.
And that's the weird part. Even with the now needed artifact containment module, the artifacts I have, when equipped do nothing. A few of them raise the overall weight limit but as for the promised environmental protection they do nothing at all.