razvedchiki
Magister
How's the economy?I liked the strict one from misery.
You can loot armors from corpses?like exoskeletons and stuff?
You can loot armors from corpses?like exoskeletons and stuff?
Then I think you will like Last Day, the economy is very much disadvantaged towards you.How's the economy?I liked the strict one from misery.
You can loot armors from corpses?like exoskeletons and stuff?
Tried it, was gut but progress was even slower than original CoM. Might come back when I get bored and cure old CoM burnout.
I was thinking about getting this minimod, arts in CoM were cheap like hell and even scientists did not paid more for them for some reason so hauling your overloaded ass into their camps was a waste of time.
that's because there is no The Armed Zone add-on for Mis2.2 yet, and it should bring even more guns (including some from Metro series like revolver and shotgun). They promised to release it month after Mis2.2 but failed.
But yeah, Misery 2.2 is vastly overrated and bullshit ridden mess defended by fanboys, waste of time and space.
In CoM all I did was to turn some traders into Trashers so they could buy my trash, then lower the required condition for sold guns from 0,66 to 0,11.
Still waiting for Echo of Misery, which is completely reworked and optimized version of CoM that use all CPU cores and more than 4GB of RAM memory.
Now I remember more changes. You start with these 35kg of carry capacility and wear leather jacket to increase your carry limit to 43kg? How much leather jackets weight? 6,45kg. What a joke.
While hunting in Misery 2+ was main source of income in CoM it was hardly make you even, it was not profitable in any way and knives worn out p.fast. Not to mention walking without Hunter Kit (another 6,3kg) was mandatory. Oh and gasmasks that weight few kilos? Give me a break. Tjere are Respirators(?) in Last Day that have 1kg of weight and I find it a better thing than 4+kg gasmasks. Respirators are important because whole maps are radiated at day. It was special mode (Dark Road?) in Misery but in Last Day it's default.
On the other hand - CoM have better stamina system. In Misery you get grey icon of Hunger and can't walk or run, in CoM you can run and walk overencumbered and hungry for a bit longer but still - combat in that state was intense and deadly.
well finding exo suits from the get go is kinda anticlimatic.
So Last Day doesn’t have a “story” per se but the Zone has questgivers as in “go kill this Stalker” or just some placed stashes and set enemy encounters?
Either way it sounds very interesting and the optimized mod that MotherMachine is writing about sounds fantastic too
Have you guys seen the kid who did some Stalker maps on Unreal? That looks lovely too
Which stalker games are worth playing (with or without mods), and are any worth avoiding completely? I played them all but it was long ago. First one seemed boring as crap and ended too soon with no special moments. Second one seemed good but I got burned spending days trying to get past some sniper at the start and the I ended up playing something else. Pripyat was fun for me all the way to the end.
Much, much more retarded.Misery 1.2 was a hate at pretty much first sight. Haven't even bothered trying later release. Can't imagine how much more retarded it could get.
this is bullshit and you know itThe COMPLETE series of mods are also fairly conservative in their gameplay changes.
you mean this?a proper sequel by GSC after Cossacks 3 - maybe on the ARMA 3 engine.