Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Star Wars: The Old Republic will kill WoW - outsourced to Broadsword

Metro

Arcane
Beg Auditor
Joined
Aug 27, 2009
Messages
27,792
Er... well... it's an MMO so I'm sure it's just going to be a bunch of MMO-style quests/content.
 

mikaelis

Prophet
Patron
Joined
Nov 28, 2008
Messages
1,448
Location
Land of Danes
Codex 2013 Codex 2014
Er... well... it's an MMO so I'm sure it's just going to be a bunch of MMO-style quests/content.

Yeah... but all those opinions about how it is more single player than MMO (focus on story and so on)... 12 different stories for each character ... ummh:oops: ... I guess I will pass... Have to save time and HDD space...:)
 

HotSnack

Cipher
Joined
Mar 7, 2006
Messages
650
All the EA bullshit aside, is it worth checking it just for single player experience, now that it is for free? Does it even resemble KOTOR? Or is it completely worthless?

Note, that I am not interested in MMO aspect in the slightest.
If you liked the writing style of the first kotor, then you'll enjoy the class specific stories here, with the empire definitely having the best stories of the two sides. Unfortunately while the class specific stories are fun, the generic quests you have to grind in between them are not.
 

Angthoron

Arcane
Joined
Jul 13, 2007
Messages
13,056
Looks like an entire guild that left our WoW raiding alliance for tOR is coming back. Lulz.
 

DraQ

Arcane
Joined
Oct 24, 2007
Messages
32,828
Location
Chrząszczyżewoszyce, powiat Łękołody
Voting for topic change to:
Star Wars: The Old Republic killed WoW

:retarded:

Uhm, shouldn't it be the other way round, dumbfuck?
16i8ln9.gif
 

Riel

Arcane
Joined
Apr 29, 2012
Messages
1,555
Location
Itaca
What's even better than that, they've locked out certain emotes even for subscribers into a pack you have to buy, THAT ISN'T EVEN ON SALE YET.

Also I think that chat message time limit is only until level 10 to prevent gold spammers.
Fair enough about the chat timer, that actually makes sense.

But...

http://www.swtor.com/free/features

Does this?
Took me a moment to realize I need to mouseover to see the details. Still, no customer support for F2P/Preferred? Nicey.

They are going to change the loading screens for F2P players to this

....................../´¯/)
....................,/¯../
.................../..../
............./´¯/'...'/´¯¯`·¸
........../'/.../..../......./¨¯\
........('(...´...´.... ¯~/'...')
.........\.................'...../
..........''...\.......... _.·´
............\..............(
..............\.............\...
 

J1M

Arcane
Joined
May 14, 2008
Messages
14,741

Mother Russia

Andhaira
Andhaira
Dumbfuck Queued
Joined
Jan 6, 2012
Messages
3,876
Codex 2013
so is WOW dead yet?

When the universe collapses in on itself...wow will still be trucking along.

They said the same thing about Everquest (calling it Evercrack with smug self serving smiles)...and then WoW was released.

Yet Everquest still exists, makes money, and releases expansion packs.

It is only a pale, pale shadow of what it used to be.

Actually, anyone know why EQ2 was never near as popular as EQ1?
 

Angthoron

Arcane
Joined
Jul 13, 2007
Messages
13,056
so is WOW dead yet?

When the universe collapses in on itself...wow will still be trucking along.

They said the same thing about Everquest (calling it Evercrack with smug self serving smiles)...and then WoW was released.

Yet Everquest still exists, makes money, and releases expansion packs.

It is only a pale, pale shadow of what it used to be.

Actually, anyone know why EQ2 was never near as popular as EQ1?

IIRC it had much higher system requirements than WoW at the time, which lead people to a "Brand loyalty vs wallet contents" choice. And, just like with GW2 thread, there was the old vs new thing going on, with some people going "Fuck it, I choose a different path" result. I wasn't into MMOs back in the day, so I can't provide more detail, but I do recall there was some massive drama about EQ2 release.

Oh, yeah, and Blizzard luring away EQ1 "pro players" to work for them was possibly one other thing. Sadly, Tigule & Foror are also one of the worse things to have happened to WoW development in the long run.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom