Small incline, when you think about that this stuff doesn't really change anything fundamental.
You can upgrade your ship after I think the second "dungeon" or so, no need for ship mods.
But still...
Progress system is still shit, do that, craft this, kill that boss so you can progress to the next "tier" and then do the same again.
Building stuff serves zero purpose, same with farming and everything else building/base related.
Random generated enemies are still the same. They look goofy, do all the same stuff and always have the same HP.
Ranged combat is still inferior, since you need "energy" for shooting and using your abilities.
Also what kind of fucking retard thought this "portal to outpost" was a good idea? You need to be really stupid to think it is fun to always do the same shit if you want to get back to it.
They should add a goddamn button "warp to outpost" or something instead, like every normal person would have done in the first place.
Fly to portal, beam down, walk up, press button to get ported, walk to outpost for 20 seconds, accept quest.
Now you can: log out and log back in to start in your ship OR you walk back for 20 seconds, walk up, press the portal button to get beamed back, then beam up to your ship.
Seriously, the devs are imbeciles.
I bet this was a group of friends that thought: "Hey, making a game is easy, we are all programmers and artists! Every dolt can design a game so we do not need a person that tells us what is good and what is not."
My head hurts.
I really wanted Starbound to succeed, but I have never seen more incapable people making a game.