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Starcraft 2 fries your GPU.

poocolator

Erudite
Joined
Jun 25, 2008
Messages
7,948
Location
The Order of Discalced Codexian Convulsionists
CrimHead said:
Multidirectional said:
Obviously you're way codex-cooler than me, so forgive me if I don't understand you very well.
Ok I'll rephrase then - what's so bad about liking technically advanced visuals (and physics) in addition to good gameplay?
There are some legitimate reasons to be pissed of at skyway, but bashing him for wishing to run ArmA 2 at max settings with good FPS (which is my wish too, I get max 25 FPS in bigger battles with any acceptable view distance, hence me not playing it) smells of retardation to me.

The development of photo realistic visuals is one the worst things to have happened to gaming. There's no artistry there, no style, just reality. It seems like every game strives to have the most realistic visuals possible, when they should be doing the exact opposite, striving to have the most stylistically innovative visuals possible. In that way, 2d games are superior to 3d games, in that the developers had to stylize their games, because the realistic or photo realistic options weren't 't available.
Precisely. And photorealism is only part of the equation. To make things worse, shitty animations and laughable AI are still there.
 

Kaucukovnik

Cipher
Joined
Mar 26, 2009
Messages
488
Yeah, realism is the way to go! Who needs stylization & imagination?

Also HD seems to be a magic word nowadays.
I'm sure a HD toilet paper would wipe my ass much better than regular one...
 

Monocause

Arcane
Joined
Aug 15, 2008
Messages
3,656
Once 3D TV hits the market you'll be praying for a 3D toilet paper roll and a hot 3D girl.
 

MetalCraze

Arcane
Joined
Jul 3, 2007
Messages
21,104
Location
Urkanistan
There is nothing wrong with non-stylish, non-artistic graphics either.

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Metro

Arcane
Beg Auditor
Joined
Aug 27, 2009
Messages
27,792
MetalCraze said:
There is nothing wrong with non-stylish, non-artistic graphics either.

Other than the fact that they age poorly, probably not. Fifty years from now we might get to a level of technology where graphics in games are literally indistinguishable from actual reality. Even then you'd still have some snotty teenagers complaining about shaders or mutli-buffering or triple antialiasing or about a dozen or whang-doodle gadgets.
 

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