Heroic Liberator
Arcane
![Vatnik](/forums/smiles/titles/vatnik.png)
![Wumao Wumao](/forums/smiles/titles/Wumao2-Winnie.png)
There needs to be a visual indication that your character has developed, like raid gear in WOW. Even just high-level clothing would be cool, like if you could get a godroll suit that gives you +20% speechcraft or a Flash Gordon outfit that buffs your jet pack skill. Starfield really doesn't capitalize on the multiverse shenanigans; there's no reason why you can't find Ebony or Glass armor on a backwater planet. There should be a blurring of the line between which powerful items are magic and which are science. Not like Magic: the Gathering with Black Aragorn clubbing Iron Man to death with the baseball bat from The Walking Dead, but something more like a cursed dagger whose powers could come from nanotechnology or an evil genie, and there's a quest about discovering which it is. Actually, Torment: Tides of Numenera did a much better job of this style of storytelling than Starfield did, which is quite sad.
![No country for shit posters :nocountryforshitposters: :nocountryforshitposters:](/forums/smiles/nocountryforshitposters.png)
Starborn nonsense and possibly unrelated Great Serpent nonsense aside, Starfield is supposed to be a quite grounded SF setting.