Idc how much DOS and Skyrim sold lol
they are literally filth
correct but skyrim with porn mods can be good filth while other one is just filth.
btw i have just read your guide how to enjoy rpg. "dont save often advice" is the most retarded thing ever especially in beth game where u can encounter unfixable bug any moment that will ruin your progress since last save file and its recipe to ruin fucking any game as it only forces u to repeat what already have been accomplished like a retard instead going to unsolved problem bit.
the reason console trash have checkpoint systems (and often dont even allow to save manually) is cause console devs know console plebyers are braindead and dont treat anything as problem solving so they consider reverting to already done task as acceptable way to prolong "game" time.
frankly how often person (dosnt) save is negro indicator; ppl who dont save every couple min and cycle saves to avoid getting fucked by corrupted save/bugged game do not exhibit forward thinking/any logistics capability which beth games (can be) based on; u come in preparred and its preparation that may take more time than execution of task itself.
ofc u may come unpreparred and disregard saving progress on purpose but thats not embracing emergent gameplay in my book, thats being a nigger in a video game.
in short;
"save scumming" is just going back in time to fix errors (yours or game) which is whole point/advantage of simulation u own/run vs reality. by remaining with errors u made and not fixing them u learn nothing and u should get no satisfaction from it (u should feel horrible if u had not clean that vault in sierra madre). the only issue is if u take advantage of information that u should not have after reverting in time as problem solving is not about knowing, its about predicting.
planning should be the key for satisfaction in rpg or any complex game system, spontaneity is good for children, vaginas and jungle bunnies.