Q: Which parts of Starfield are created using procedural generation?
A: Most content on planets outside of named cities or quest locations is procedurally generated. This includes generic areas such as Abandoned Mining Platforms, Outposts, and other similar places. When you land on a planet, the game produces a tile with various procedurally generated points of interest, but these tiles don’t interact with each other.
Q: How can I identify hand-crafted content in Starfield?
A: All named locations in Starfield are either partially or entirely hand-crafted. If a location contains narrative content or named NPCs, it’s likely hand-made. Examples of such places are Akila City, Cydonia, and Neon.
Q: Is there a noticeable quality difference between the procedurally generated and hand-crafted content?
A: Yes, while the procedurally-generated content offers variety and exploration, there is a distinct difference in quality and narrative depth compared to hand-crafted locations. The hand-crafted sites typically contain richer stories and narratives, whereas the procedurally generated areas exist without any deeper narrative context.