Until release?7 years now
It's kinda the complete opposite of Space Rangers.Better or worse than Space rangers HD?
It's kinda the complete opposite of Space Rangers.Better or worse than Space rangers HD?
No.Starsector is static? The whole point of the economy update and outposts update is so factions expand and populate dynamically, no?
The similarity pretty much ends in the planet dynamics and the visuals of taking off/landing on said planets. Battles take place in their own screen (while in SR2 they take place on the same map).So not really comparable then? Fug it, I'll give it a go.
Bought it, played a whole bunch. Obviously nowhere close to SR:HD content wise but I loved it anyway, reminded me of SR:HD meets Gratouitous Space Battles kinda (autopilot and superior tatctics all day). A hidden (rough) gem as far as I'm concerned.The similarity pretty much ends in the planet dynamics and the visuals of taking off/landing on said planets. Battles take place in their own screen (while in SR2 they take place on the same map).So not really comparable then? Fug it, I'll give it a go.
I am fine with that. As far as every one is better than other and all are functional.7 years in he's redoing the entire trade and economy system literally for the fifth time. Following development of games like these makes me want to claw out my eyes.
The "4x" patch (player colonies, fleet construction, empire trade) supposedly releases november 30, I'd wait for that before giving it another go, should be goooood.Escape Velocity Nova and Endless Sky reminded me that this game exists.
The "4x" patch (player colonies, fleet construction, empire trade) supposedly releases november 30, I'd wait for that before giving it another go, should be goooood.
Yeah, not the most elegant of implementations.delivery mission that spawns a scripted fleet of pirates five feet away
So what, game is more than playable, mods are great. For the prize you get more than in most AAA games.7 years now