The Mobile Infantry once again need you to help fight the invaders. They have attacked the sprawling metropolis of Mahanagar, and the local police force needs all the help they can get. Yes, we know that a flying bug snatched your arm on
Kwalasha, and that lava burned off your legs on
Gehenna. But we got nobody else to send, and if you don’t step up to the cause, the population of Mahanagar will perish to the ugly bugs!
Welcome to
Starship Troopers: Terran Command – Urban Onslaught. As the name of the DLC might tell, this DLC is focused on claustrophobic city combat. It’s more of the same, but with new units, and a new fun campaign! So, settle up, we got more insects to squash.
Police vs. bugs
The new campaign starts with a cutscene showing a riot with former soldiers not being too happy with things. It’s a quick interesting insight into the world of
Starship Troopers, because otherwise, the only thing we are served is propaganda. I thought we might be fighting rebels of some kind with the police. However, that was not to be. Shortly after the setup, our good friends, the bugs, decide to attack the city. At first, you only control police units, with the female Sergeant Keyes as the commander.
The police units are not as strong as the soldiers from the Mobile Infantry, but they have entertaining ways to make up for their lack in firepower. They use drones and riot shields to hold off the bugs, which also provides a fascinating take on the lore. Considering how these units are all pretty well armored and armed for only fighting humans. The city of Mahanagar must have serious societal problems! They also got a big bipedal robot that launches grenades and that can call for reinforcements. Talk about crowd control! Cool and fun units overall.
It turns out Sergeant Keyes have psychic abilities. She can sense the brain bug (enemy leader) and what she is up to. Soon after the initial attack, Keyes gets the requested Mobile Infantry support she wants, in the form of the badass Colonel Verhaegen. At first, it seems these two will have trouble working together, but as soon as he discovers Keyes special talents, he decides to keep her and her police units around. They might be helpful, after all.
Bug slaying
Their cooperation means that you will get to use both regular soldiers, and police units throughout the whole campaign. Most of the time they will work together. So you will decide who to use for the most effective bug squashing. However, there are some missions where the forces are split off, with Keyes and Verhaegen going after different objectives, using their respective troops. Sadly to say, you never get to arrest any bugs to put them on trial for their genocidal ways.
The Mobile Marines also come with their own new soldiers to fit the combat style of city fighting. The white coats certainly have been busy, as they have decided to give one unit both a recoilless rifle, and a jetpack. Perfect for rooftop bazooka sniping to take care of the bigger insects. You also get access to a hovercraft with 20 millimeter guns. It’s really effective clearing the skies, and the ground for that matter, when it comes to lightly armored bugs.
The maps you will be battling on are good, with the whole campaign taking place in the city. You will be fighting among narrow streets, on rooftops with units almost falling off, and huge bridges that have bugs endlessly streaming across. It’s fun, and tight, which can make the placement of troops tricky at times. Using special abilities is required to survive. You will also be tasked with clearing out the sewers, and well, it’s a nasty place unfit for most, except the brave folks of the Mobile Infantry. In the channels, the corridors are even more claustrophobic! It should also be noted (I think it’s a new function), that the game now has a priority target function. It means that you can set your forces to what to target first. Now you can have the rocket launcher guy always target tank bugs, as soon as he sees them, instead of wasting precious time and rockets on cannon fodder insects. It’s a great addition to the gameplay.
Conclusion
You can argue that this DLC is the same old. Regardless, it’s a fun and well-told campaign that is presented nicely with good voice acting, music, and typical
Starship Trooper propaganda pieces between the missions. If you are already sold on
Starship Troopers, this is a buy. I see no reason not to get it, since it might actually be the best campaign of the three. Highly recommended! By the way, I wonder what is next. Will there be more missions or campaigns? I hope so myself, but a fourth DLC might be stretching it. What do you think?
Thanks for reading.