Space Satan
Arcane
Resource storage is universal, so you can have farm planet, mine planet and clerc planet or jack-of-all-trade planets.
DD Slave market
Hello everyone!
We’re back for this week’s installment of the Stellaris Dev Diary. This week we will covering a mix of paid and free features. More exactly, we’ll be talking about the Slave Market, Unity Ambitions and new Mandates. I bet I know which one you’ll want to read about first, so let’s start with that one.
Before we start I need to reiterate that this dev diary contains things that are WIP, with non-final numbers, interfaces or mechanics that might change.
The Slave Market (PAID)
To better facilitate slaver playstyles, we’ve added the Slave Market feature to MegaCorp. This will allow more easy transfer of slaves between empires. In MegaCorp, nothing can stand in the way of the pursuit of profit.
Access to the Slave Market is granted once the Galactic Market is founded. Only empires that also have access to the Galactic Market will be able to use the Slave Market. Only Pops that are currently Slaves are able to be sold on the Slave Market, but anyone can buy them (either to set them free or to put them to work). We're also considering making (non-Gestalt) robots that do not have citizen rights buyable and sellable on the market.
To sell a slave you select one or more Pop(s) on a planet (it must be enslaved). Right now the interface shows planets as the drop-down, but we will be changing it so that you first select a species, and then the list shows the different planets. We’re tweaking the interface right now, so some things might look a bit different as the next couple of weeks pass.
When you have decided which slaves to sell, they will be put on the market. The price of slaves is 500 ± the cost affected by traits. The traits that make them good slaves drives the price up, while things that make them bad slaves drives the price down. Many traits will not affect the cost of a slave.
To buy a slave, you select a destination planet and then simply click the buy button. This will complete the transaction and move the pop to your selected planet.
We are considering adding a simple bidding process as an additional step, but at this time we cannot promise that we will have time to add it before the release of MegaCorp.
Unity Ambitions (FREE)
Because of the changes to the economy system, with Unity coming from multiple sources and being a more integrated resource, we wanted to make sure that Unity is always useful. Previously a paid feature in Apocalypse, Unity Ambitions have now been made a free feature in 2.2 'Le Guin'.
Mandates (FREE)
Since we've added a bunch of new mechanics with 2.2 'Le Guin', we now have a lot more things that we can hook into. As a result of that, we have reworked and added a bunch of new mandates for democratic empires. They usually go along the lines of building more districts, building more stations to gather resource, to increasing monthly income etc.
That is what we have for this week. Next week we’ll return with a Dev Diary about what the community can expect in terms of new Modding capabilities for 2.2 (hint: It's a *lot* of newcapabilities).
Domestic servitude policy with egalitarian xeno-interbreeding perk is the very definition of sex slavery.Still no sex slaves to buy even though its already 2300. Absolute decline.
Just like 99% of all other strategy games like this one.The game desperately needs other economical models. So far in every empire you are a space Stalin with a complete control over economy. It makes sense in all kinds of autocracies, hive minds and corporations, but not so much im capitalist societies.
Victoria master race.Just like 99% of all other strategy games like this one.The game desperately needs other economical models. So far in every empire you are a space Stalin with a complete control over economy. It makes sense in all kinds of autocracies, hive minds and corporations, but not so much im capitalist societies.
Your point being?
It would be weird as hell to play a game like Stellaris or EU and not be in direct control of your nation's economy.
Just like 99% of all other strategy games like this one.
Your point being?
It would be weird as hell to play a game like Stellaris or EU and not be in direct control of your nation's economy.
Let's agree to disagree on that one.Just like 99% of all other strategy games like this one.
Your point being?
It would be weird as hell to play a game like Stellaris or EU and not be in direct control of your nation's economy.
Like in CK2, which happens to be the most fun of all PDX games?
Just like 99% of all other strategy games like this one.
Your point being?
It would be weird as hell to play a game like Stellaris or EU and not be in direct control of your nation's economy.
According to my Steam history, I indeed have. For three hours.Just like 99% of all other strategy games like this one.
Your point being?
It would be weird as hell to play a game like Stellaris or EU and not be in direct control of your nation's economy.
Good sir,have you played distant worlds universe?
According to my Steam history, I indeed have. For three hours.
I do not exactly remember why I stopped so early, but looking at the screenshots, I get the vague feeling that I read tutorials for the entirety of three hours, just to discover that I had five more hours of tutorials in front of me.
And then just stopped, because there are just too many games I'd like to play that do not require three evenings of tutorials before you can actually play the game.
This is actually the one thing (well, besides LARPing and optics) Stellaris is really good at. You just start the game and it slowly eases you into the game and opens up gradually with more complex things. Just to grind to a halt of nothing meaningful to do at some point, but that is a different problem altogether.
But anyway: How do you handle economy in that game?
i'm jealous of youGot myself some mega-corp press keys. Will probably stream today (embargo lifts in 4 hours or so, I think). Getting through all the changes right now as the game became much, much more byzantine. Which is probably a plus. My Holy Zion Corporation seems pretty sweet, though, generating 34 energy or so from the get-go.
i'm jealous of you
Well, you're the Pope Amole II.And I'm expected to guide people through them all.
Well, you're the Pope Amole II.
You don't become that accidentally.
Well, you're the Pope Amole II.
You don't become that accidentally.
Actually, I did. At first I was just Pope Amole and then the codex went into some movement or something (I don't remember already, it was 2011, after all) and I've lost my access to that account. So I am Pope Amole II by accident.