I heard the performance was bad
My PC is below recommended settings with awful 2GB of DDR2, and I manage to play game allright (including PVP and OPS), though still get memory leaks, crashes and bugs from time to time. It certanly could be better, but not a freezefest, which is a relief concidering what a pile of old dusty junk my machine is.
I did hear things go downhill after the first planet/after you get your ship
I'd say for a smuggler they get better.
and the game was bad (Having a good time duoing with buddies) so maybe it was all bullshit.
It's a solid Star Wars experience and you can have a lot of fun with it if you forgive rough edges.
But:
- It lacks any kind of innovation and a lot of social features (to a point that guild banks were't included in your basic game which made a lot of clans really mad).
- Lacks ambition. You don't really have a ship, you just travel from one static location to another. Critical story keypoints do not really make any difference in a long run. Companions don't change your playing experience that much... ecetera, ecetera.
- It tries to be Star Wars really hard, to the point where the game itself kinda does't have it's own personality. Even original KOTOR was a bit more personified, it looked and feeled older than original 6 movies, with it's metal blades, ruins, and planets like Manaan or Korriban. SWTOR developers (from a marketing team, my guess) wanted to be sure that every class, every character, every sound reminds people what universe they are in: the empire fighters look and sound like in episode IV, there is Vader-like nemesis and Emperor in a hooded cloak, a mon-calamri general... this makes SWTOR rememorable as Star Wars, but not as a game with it's own personality.
But could anyone, in sane mind, expect anything better from a EA/Bioware duo?
otherwise you won't be able to fight HK-47
HK-47 is a minor boss in the last Republiqwan story Flash Point