Telengard
Arcane
MtG turns over a suspected $200 million every year in revenue (Forbes), and has regularly posted double digit percentage sales increases. Hasbro actually singles out MtG every year in its sales report for special praise, because it does so well, regularly beating their core games sections. And it does things like beat out Monopoly all the time.
D&D in comparison is a piddly earner, being way, way under 100mil (the Hasbro target number). No one's ever outright said it, but everyone kind of knows that Hasbro bought WotC for MtG, and D&D is just one of the other brands that come along with their purchase.
In the end. D&D did this to themselves, though. Ever since they divided the community with Basic and AD&D, they've been dividing and re-dividing their community, digging this hole. Now, there's 6 camps out there, and WotC aren't the people who can bring all of them together. Who knows if there's anyone out there who could do that.
D&D in comparison is a piddly earner, being way, way under 100mil (the Hasbro target number). No one's ever outright said it, but everyone kind of knows that Hasbro bought WotC for MtG, and D&D is just one of the other brands that come along with their purchase.
Hasbro cares nothing about things that aren't high volume, so they will never be a good steward for a pnp RPG brand. JarlFrank is right, a d&d rpg is a guaranteed seller. No question. But its not the kind of investment Hasbro is looking for. They can spend that same money on more MtG crap for a much larger profit. Because card development costs are numbered in the thousands. Game development costs are numbered in the millions. And the cards earn more. That's just how it is - it's the popamole of the pnp scene. Plus, all the hobby stores love the cards, and so they love Hasbro for selling them. That's good press for Hasbro, which Hasbro also loves.I don't understand why, when you have access to a franchise (D&D) which is greatly appreciated by PnP players, grognards and bearded middle-age nerds (and their intersection), that you should churn out F2P shit and not serious games. It's an open goal for guaranteed sales and they choose to just make shit - it's inexplicable. I doubt shit like Demon Stone sells better than the BG games did (or the Gold Box games, in their time). Whoever is in charge of the D&D franchise must think they are actually managing "Pokémon".
In the end. D&D did this to themselves, though. Ever since they divided the community with Basic and AD&D, they've been dividing and re-dividing their community, digging this hole. Now, there's 6 camps out there, and WotC aren't the people who can bring all of them together. Who knows if there's anyone out there who could do that.