Charles-cgr your game is kicking my ass. It seems to enjoy throwing curve balls in my direction every so often, usually a bit after I've leveled up and started feeling good about my abilities :D Nice bit of balancing work there, combat stays consistently challenging the further you progress.
I want to post some first impressions for the game from my experience so far. I've cleared (as in, uncovered the full map of) the city and three Underworld maps (Catacombs, Barracks and the next one - can't remember what's it called). There are things Iliked and things that made the experience a bit cumbersome, I'll try and keep it brief .
Things I liked:
- The need for preparation before heading into the depths of the underworld. This is great, it really makes you feel that you are embarking on a dangerous adventure.
- Combat is challenging and requires tactics, especially when facing a diverse group of enemies.
- I like the art, monsters are beautifully designed and have a great deal of character.
- Levelling up is meaningful, your character get a lot stronger with each level up.
- The managing of resources like holy water and spell points adds another element of tactics, as you have to use spells sparingly and only when necessary.
- It's a big game from the looks of it!
Things that occasionally frustrated me:
- Random encounters frequently made me close the PC in frustration after having one difficult battle over another without a chance to rest. It's more of a personal preference, I don't really like random encounters in RPGs so YMMV.
- Is there a way to quickly return to the place that you left from? While exploring the Barracks for instance, I used the mage's spell to return to the surface but then I had to slog through already cleared dungeons just to get back. It seemed like needless busywork, maybe a spell like Mark & Recall would help in alleviating some of the backtracking?