Bad Sector
Arcane
- Joined
- Mar 25, 2012
- Messages
- 2,334
It feels more like a maze than how you'd actually design a space station. Compare it to Talos I in Prey (acknowledging tech constraints of course).. even the Von Braun was far better.
I think System Shock 1's (and this remake's) space station is closer to how you'd actually design a space station, at least based on the actual space stations we have made so far. For example if you check International Space Station interior photos you'd notice that it is pretty much all rectangular-ish corridors with "walls" filled from top to bottom with "tech stuff". That looks much closer to SS1 than something like Prey's Talos I (which IMO looks closer to a high class hotel/resort at times :-P though of course the game has a touch of stylization on it that the System Shock games didn't have).